Ubisoft

Team Lead - Modeling (Unreal)

Ubisoft$90K — $110K *
Consumer Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • Strong understanding of 3D modeling pipelines and real-time asset production workflows.
  • Experience with real-time production constraints.
  • Familiarity with Unreal Engine and Blender is advantageous.
  • Knowledge of modeling workflows, including unwraps, LODs, collisions, and optimization practices.
  • Experience working with multidisciplinary teams across art and production.
  • Ability to provide clear and constructive feedback on assets.
  • Experience in coordinating outsourcing or co-development pipelines.
  • Proficient in organizing and tracking work using Jira.

Responsibilities

  • Guide the quality of 3D assets across various workflows.
  • Define and maintain visual guidelines and production documentation.
  • Collaborate with Level Artists and Level Designers to optimize asset production workflows.
  • Review and validate asset requests, promoting reuse of existing items.
  • Prepare and support art reviews for visual and technical standards.
  • Support outsourcing teams by sharing workflows and expectations.
  • Monitor quality of outsourced assets throughout the production process.
  • Organize and maintain object bank; manage task distribution across teams.
  • Coach and support junior artists through feedback and collaboration.

Benefits

  • Collaborative work environment with a focus on mentorship.
  • Opportunity to work with cutting-edge technology in game development.
  • Involvement in diverse projects with external partners.
  • Career growth through training and skill development initiatives.
  • Access to a rich object bank of assets aiding creativity and efficiency.
Full Job Description
As a Team Lead - Modeling (Unreal) at Ubisoft Montreal, you will support the modeling team by guiding asset production workflows, maintaining quality standards, and helping artists deliver performant and visually consistent content in Unreal Engine. You'll collaborate closely with art, level design, production, and external partners to support production goals, optimize workflows, and coach artists across the pipeline.

What you'll do
  • Guide the quality of 3D assets across modeling, unwraps, LODs, collisions, and integration workflows
  • Define and maintain visual guidelines and production documentation for modeling teams
  • Collaborate with Level Artists and Level Designers to establish efficient asset production workflows
  • Review and validate asset requests while promoting reuse of existing assets from the object bank
  • Prepare and support art reviews to ensure assets meet visual and technical expectations
  • Support outsourcing and co-development teams by sharing workflows, guidelines, and production expectations
  • Monitor and review the quality of outsourced assets throughout production
  • Coordinate and manage Jira workflows for internal and external asset tracking
  • Organize and maintain the object bank and support task distribution across teams
  • Manage, coach and support junior artists through feedback, onboarding, and day-to-day collaboration
QUALIFICATIONS

What you bring to the team
  • Strong understanding of 3D modeling pipelines and real-time asset production workflows
  • Experience with real-time production constraints
  • Experience with Unreal Engine and Blender are a plus
  • Knowledge of modeling workflows, including unwraps, LODs, collisions, and optimization practices
  • Experience collaborating with multidisciplinary teams across art and production
  • Ability to review assets and provide clear, constructive feedback
  • Experience supporting or coordinating outsourcing or co-development pipelines
  • Comfortable organizing and tracking work through Jira
What to send our way
  • Your CV highlighting relevant skills and experiences
  • Examples of projects, tools, or technical contributions using Unreal Engine

About Ubisoft

Ubisoft Entertainment SA is a French video game company headquartered in Montreuil with several development studios across the world. It publishes games for several video game franchises, including Assassin's Creed, Far Cry, Just Dance, Prince of Persia, Rayman, Raving Rabbids, and Tom Clancy's. The company's largest development studio is Ubisoft Montreal in Canada, which is responsible for the development of Assassin's Creed, Far Cry, and Watch Dogs, among others. Ubisoft is the fourth largest publicly traded game company in the Americas and Europe in terms of revenue and market capitalization, after Activision Blizzard, Electronic Arts, and Take-Two Interactive. The company has over 18,000 employees and has development studios in 35 countries. Ubisoft's revenue for the fiscal year 2020-2021 was ?2.2 billion.
Learn more about Ubisoft
Size
20,665 employees
Industry
Founded
1986
NASDAQ

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