World Wrestling Entertainment

Manager, Membership Growth

World Wrestling Entertainment$93K — $125K *
Media
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • 2-5 years of experience in membership growth or related field preferred, but flexible based on fit
  • Strong background in lifecycle marketing and audience segmentation
  • Experience with A/B testing and campaign optimization
  • Familiarity with digital marketing channels, including email, SMS, and web
  • Ability to collaborate cross-functionally, particularly with CRM, Data, and Creative teams

Responsibilities

  • Drive member growth by converting waitlist users and fan audiences into paid members
  • Create and manage lifecycle campaigns across various owned channels for sustained membership growth
  • Segment audiences using CRM and Data insights to tailor marketing efforts
  • Plan and execute launch campaigns with a focus on sequencing and testing
  • Optimize campaign elements through A/B testing for improved performance
  • Enhance user experience by refining conversion points from waitlist to paid membership
  • Develop engaging campaign assets in collaboration with Creative and Marketing teams
  • Leverage partnerships with various teams to expand promotional strategies
  • Organize live event activations to boost engagement and membership sign-ups
  • Monitor and report on funnel performance metrics to guide growth strategies
  • Establish repeatable processes for future membership initiatives

Benefits

  • Health care coverage
  • Retirement plan options
  • Paid vacation and time off
  • Opportunities for professional growth and development
  • Incentives based on company performance
Full Job Description
Position Title: Manager, Membership Growth

Location: Los Angeles, CA (onsite)

I. Position Summary:

Manager of Membership Growth to help launch and scale a new digital membership product. This role will focus on converting a broad fan audience and large and growing waitlist into a paid membership base. The ideal candidate can build lifecycle campaigns, segment audiences, test messaging and offers, analyze performance, and coordinate cross-functionally to drive membership growth. This is primarily an owned-channel growth role, rather than a paid media role. Previous experience in subscription, membership, ecommerce, loyalty, ticketing, sports, media, entertainment, or consumer products is a plus. 2-5 years of relevant experience preferred, but open based on fit.

II. Core Responsibilities:
  • Own paid member growth for the digital membership product, with responsibility for converting waitlist users and owned fan audiences into new paid members
  • Build and manage lifecycle campaigns across email, SMS, web, app, landing pages, and other owned channels to support launch and ongoing membership growth
  • Partner with CRM and Data teams to segment audiences based on fan behavior, engagement, purchase history, geography, event interest, and stated preferences
  • Support launch planning and execution, including campaign calendars, audience sequencing, and testing plans
  • A/B test and optimize campaign messaging, subject lines, CTAs, offers, timing, landing pages, and conversion flows
  • Work closely with Product to identify and improve key funnel moments from waitlist sign-up to paid membership conversion
  • Collaborate with Creative and Marketing teams to develop campaign assets that clearly communicate membership benefits and drive action
  • Coordinate with Ticketing, Ecommerce, Social, Content, and CRM teams to maximize owned-channel promotion and conversion opportunities across digital touchpoints
  • Partner with Events, Marketing, and on-site teams to plan and execute live event activations that drive waitlist growth, paid member sign-ups, and fan engagement
  • Track funnel performance and prepare weekly readouts covering waitlist growth, email engagement, click-through rate, landing page conversion, checkout completion, paid member conversion, revenue, retention, key learnings, and next steps
  • Help establish repeatable growth processes for future membership campaigns, renewals, benefit drops, event pushes, and seasonal moments

Per local requirements and in the interest of transparency, the hourly rate shown below reflects the prevalent current hiring range for this position. Hiring pay rates are based on a number of factors, including location and may vary depending on job-related qualifications, knowledge, skills and experience. The company strives to provide locally competitive rewards packages, which include base rate along with, as applicable, short- and long-term incentives, growth and developmental opportunities, and robust benefits, such as health care, retirement, vacation and other paid time off, and additional offerings.

Hiring Rate Minimum:
$93,750 annually(minimum will not fall below the applicable State/local minimum salary thresholds)
Hiring Rate Maximum:
$125,000 annually

About World Wrestling Entertainment

World Wrestling Entertainment (WWE) is an American integrated media and entertainment company primarily known for professional wrestling. It also produces films, music, video games, and other products related to wrestling. The company was founded in 1952 by Jess McMahon and Toots Mondt and is headquartered in Stamford, Connecticut. WWE's programming reaches 800 million homes worldwide in 28 languages. The company's flagship event, WrestleMania, is the largest professional wrestling event in the world and has been held annually since 1985. WWE has a long history of producing successful wrestlers, including Dwayne 'The Rock' Johnson, John Cena, and Stone Cold Steve Austin.
Learn more about World Wrestling Entertainment
Size
870 employees
Market Cap
$5.2 billion
Industry
Net Income
$131.7 million
5 Year Trend
+8.5%
Revenue
$974.2 million
NASDAQ

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