Ubisoft

Team Lead Level Designer

Ubisoft$80K — $110K *
Media
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • Experience in a multidisciplinary game development team
  • Strong communication and collaboration skills
  • Excellent organization and prioritization abilities
  • Capability to foster a productive team environment
  • Practical knowledge of real-time 3D engines and level editors
  • Familiarity with production tracking tools like Jira or Perforce
  • Understanding of game production workflows across disciplines

Responsibilities

  • Plan, prioritize, assign, and track level design tasks
  • Represent the level design team within the project scope
  • Organize and facilitate team meetings regularly
  • Guide the team with knowledge of gameplay and technical constraints
  • Share progress updates with project leadership
  • Anticipate team challenges and propose solutions
  • Coach and mentor team members on design practices
  • Coordinate bug fixing and support onboarding of new members

Benefits

  • Opportunity to work on high-profile projects within Ubisoft
  • Dynamic and collaborative work environment
  • Access to continuous professional development and training
  • Exposure to cutting-edge game design technologies
  • Involvement in recruitment and team growth initiatives
Full Job Description
As a Team Lead Level Designer at Ubisoft Montréal, you will support the Project Lead and Production Manager in guiding a small level design team. You will help ensure work quality, meet delivery milestones, and coach team members while contributing directly to the development of the game when needed. What you'll do • Plan, prioritize, assign, and track level design tasks and deliverables • Represent the level design team within the project • Organize and facilitate team meetings and regular follow-ups • Guide the team using a strong understanding of gameplay, level design documentation, and technical constraints • Share clear progress updates with the Project Lead and Production Manager, and suggest adjustments when needed • Anticipate potential team challenges and recommend constructive solutions • Coach and mentor team members on level design practices and tools • Contribute to performance feedback in collaboration with project leadership • Coordinate bug fixing related to the team's work • Support onboarding and recruitment of new team members QUALIFICATIONS What you bring to the team • Experience collaborating within a multidisciplinary game development team • Comfort guiding others through clear communication and collaboration • Strong organization and prioritization skills • Ability to support and grow a healthy, productive team environment • Practical knowledge of real-time 3D engines and level editors • Familiarity with production tracking tools such as Jira or Perforce • Understanding of game production workflows across disciplines What to send our way • Your CV highlighting relevant skills and experiences • Examples of levels, maps, or gameplay spaces you have designed, with context on your role and contributions

About Ubisoft

Ubisoft Entertainment SA is a French video game company headquartered in Montreuil with several development studios across the world. It publishes games for several video game franchises, including Assassin's Creed, Far Cry, Just Dance, Prince of Persia, Rayman, Raving Rabbids, and Tom Clancy's. The company's largest development studio is Ubisoft Montreal in Canada, which is responsible for the development of Assassin's Creed, Far Cry, and Watch Dogs, among others. Ubisoft is the fourth largest publicly traded game company in the Americas and Europe in terms of revenue and market capitalization, after Activision Blizzard, Electronic Arts, and Take-Two Interactive. The company has over 18,000 employees and has development studios in 35 countries. Ubisoft's revenue for the fiscal year 2020-2021 was ?2.2 billion.
Learn more about Ubisoft
Size
20,665 employees
Industry
Founded
1986
NASDAQ

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