Electronic Arts Inc

Software Engineer III - UGX (temporary)

Electronic Arts Inc$122K — $170K *
Information Technology
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • 6+ years of experience in back-end programming
  • Proficient in Scala or Java
  • Advanced skills in Python
  • Experience in developing AI solutions
  • Proven track record in managing high-traffic services
  • Expertise in OpenSearch or ElasticSearch
  • Familiar with both imperative and functional programming
  • Experience with AWS infrastructure deployments

Responsibilities

  • Develop dynamic and resilient software systems
  • Design automated AI onboarding workflows
  • Implement automated data migration and backup strategies
  • Create and maintain complex systems end-to-end
  • Apply security best practices for data access and ingestion

Benefits

  • 3 weeks of vacation per year
  • 10 days of sick leave annually
  • Extended health, dental, and vision coverage
  • Basic life insurance included
Full Job Description
Description & Requirements

Infrastructure & Platform Services builds and runs the technology foundation for EA's games. Our teams deliver the live services and backend infrastructure that are used to ship, scale, and operate secure, reliable game experiences for millions of players worldwide.

As a Software Engineer III, you will report to a Senior Engineering Manager. You will join the Integrated Content team at the center of our User-Generated Experiences (UGX) technology for enriching and distributing player-driven content.

This is a temporary full-time position (12-months).

Responsibilities
  • You will develop dynamic, responsive, and resilient systems.
  • You will design and implement automated AI workflows for self service onboarding.
  • You will implement automated data migration and data back up strategies for system back up and restore.
  • You will design, implement and maintain complex systems and features end-to-end.
  • You will implement security best practices including access control for ingestion and search platforms.


Qualifications:
  • 6+ years of professional experience programming back-end services
  • Expertise in Scala or Java
  • Proficiency in Python
  • Experience implementing AI solutions and workflows
  • Experience delivering and managing high traffic, high performance services
  • Expertise in Search Platform technologies including OpenSearch or ElasticSearch
  • Exposure to both imperative and functional programming languages
  • Experience deploying and maintaining virtual infrastructure on AWS (e.g. EKS, OpenSearch, Terraform), or other cloud providers
  • Experience building CI/CD Pipelines


Bonus:
  • Experience working with Flink or similar streaming platform
  • Experience with AWS migration solutions like Glue, Data Sync or DMS


This is a hybrid remote/in-office role.

Pay Transparency - North America

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$122,300 - $170,700 CAD

Pay is just one part of the overall compensation at EA.

In Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.

Post To

External careers site, Internal careers site

LinkedInID

1449

About Electronic Arts Inc

Electronic Arts Inc. (EA) is a global leader in digital interactive entertainment. The company develops and publishes games, content, and online services for consoles, mobile devices, and personal computers. EA's portfolio includes popular franchises such as FIFA, Madden NFL, The Sims, and Battlefield. The company was founded in 1982 and is headquartered in Redwood City, California.
Learn more about Electronic Arts Inc
Size
12,900 employees
Market Cap
$33.3 billion
Industry
Net Income
$1.1 billion
Founded
1982
5 Year Trend
+7.6%
Revenue
$5.6 billion
NASDAQ

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