Key job responsibilities
- Design and implement core media functionality in C++ shared across platforms, and build platform-specific bindings for iOS, Android, and Web.
- Develop and maintain our video playback, broadcast, and real-time SDKs with a focus on performance, reliability, and consistent cross-platform behavior.
- Collaborate with backend video teams on low-latency and real-time media broadcasting and playback.
- Design clean, ergonomic SDK APIs that balance platform conventions with cross-platform consistency.
- Build reliable unit, integration, and end-to-end tests across multiple platforms and device configurations.
- Stay current on media codecs, streaming protocols, and platform-level media frameworks.
A day in the life
You might start the morning investigating a customer-reported playback issue, digging into protocol behavior and reproducing it across different devices and OS versions. By midmorning you're building new functionality in our media SDKs: designing APIs, implementing core logic in C++, crafting platform-specific bindings, and testing across a range of environments. After lunch you're reviewing a teammate's PR for the real-time SDK, discussing codec tradeoffs with the backend team, and running integration tests to make sure nothing regressed. The work spans the full media stack across multiple platforms, and no two days look the same.
BASIC QUALIFICATIONS
- 3+ years of non-internship professional software development experience
- 2+ years of non-internship design or architecture (design patterns, reliability and scaling) of new and existing systems experience
- Bachelor's degree or foreign equivalent in Computer Science, Engineering, Mathematics, or a related field
- Experience programming with at least one modern language such as Java, C++, or C# including object-oriented design
PREFERRED QUALIFICATIONS
- 3+ years of full software development life cycle, including coding standards, code reviews, source control management, build processes, testing, and operations experience
- Bachelor's degree in computer science or equivalent
- Experience building cross-platform libraries or SDKs with a shared C++ core
- Familiarity with media concepts such as video codecs, streaming protocols (HLS, WebRTC), or real-time media pipelines
- Experience with platform-specific development on at least one of iOS (Swift/Obj-C), Android (Kotlin/Java), or Web (TypeScript)
The base salary range for this position is listed below. Your Amazon package will include sign-on payments and restricted stock units (RSUs). Final compensation will be determined based on factors including experience, qualifications, and location. Amazon also offers comprehensive benefits including health insurance (medical, dental, vision, prescription, Basic Life & AD&D insurance and option for Supplemental life plans, EAP, Mental Health Support, Medical Advice Line, Flexible Spending Accounts, Adoption and Surrogacy Reimbursement coverage), 401(k) matching, paid time off, and parental leave. Learn more about our benefits at https://amazon.jobs/en/benefits.
USA, CA, SANTA CLARA - 165,200.00 - 223,600.00 USD annually
USA, CA, San Francisco - 165,200.00 - 223,600.00 USD annually
USA, WA, Seattle - 143,700.00 - 194,400.00 USD annually