Ubisoft

Principal Technical Artist (Unreal)

Ubisoft$90K — $120K *
Consumer Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • Strong understanding of technical foundations in game development
  • Proven ability to solve complex technical problems
  • Experience with 3D creation tools, scripting, and technical workflows
  • Deep expertise with Unreal Engine
  • Knowledge of game data optimization practices
  • Strong collaboration skills within multidisciplinary teams
  • Clear written and verbal communication skills in English and French
  • Ability to prioritize work and adapt to change

Responsibilities

  • Identify technical needs within your specialty and provide recommendations to technical leadership
  • Contribute to defining and maintaining the technical vision for your domain
  • Define and evolve the content production pipeline to support performance, quality, and efficiency
  • Establish and share best practices related to workflows and data management
  • Design or recommend internal tools that support content creation teams
  • Support optimization and debugging efforts across technical content
  • Guide teams during content creation and help resolve technical challenges
  • Provide mentorship to junior profiles and review technical deliverables
  • Collaborate with programming teams to guide feature development
  • Create and maintain clear technical documentation

Benefits

  • Collaborative work environment with multidisciplinary teams
  • Opportunities for mentorship and professional growth
  • Access to cutting-edge technology and tools
  • Involvement in defining technical direction of projects
  • Supportive culture valuing innovation and creativity
Full Job Description
As a Principal Technical Artist at Ubisoft Montreal, you are the key reference for technical content creation within your area of expertise on Unreal Engine. You help shape technical direction, support complex problem solving, and collaborate closely with technical leadership and production teams to ensure high-quality, performant, and consistent content.

What you'll do
  • Identify technical needs within your specialty and provide recommendations to technical leadership
  • Contribute to defining and maintaining the technical vision for your domain
  • Define and evolve the content production pipeline to support performance, quality, and efficiency
  • Establish and share best practices related to workflows and data management
  • Design or recommend internal tools that support content creation teams
  • Support optimization and debugging efforts across technical content
  • Guide teams during content creation and help resolve technical challenges
  • Provide mentorship to junior profiles and review technical deliverables
  • Collaborate with programming teams to guide feature development
  • Create and maintain clear technical documentation
QUALIFICATIONS

What you bring to the team
  • Strong understanding of technical foundations in game development
  • Proven ability to solve complex technical problems
  • Experience with 3D creation tools, scripting, and technical workflows
  • Deep expertise with Unreal Engine
  • Knowledge of game data optimization practices
  • Strong collaboration skills within multidisciplinary teams
  • Clear written and verbal communication skills in English and French
  • Ability to prioritize work and adapt to change
What to send our way
  • Your CV highlighting relevant skills and experiences
  • Examples of projects, tools, or technical contributions using Unreal Engine

About Ubisoft

Ubisoft Entertainment SA is a French video game company headquartered in Montreuil with several development studios across the world. It publishes games for several video game franchises, including Assassin's Creed, Far Cry, Just Dance, Prince of Persia, Rayman, Raving Rabbids, and Tom Clancy's. The company's largest development studio is Ubisoft Montreal in Canada, which is responsible for the development of Assassin's Creed, Far Cry, and Watch Dogs, among others. Ubisoft is the fourth largest publicly traded game company in the Americas and Europe in terms of revenue and market capitalization, after Activision Blizzard, Electronic Arts, and Take-Two Interactive. The company has over 18,000 employees and has development studios in 35 countries. Ubisoft's revenue for the fiscal year 2020-2021 was ?2.2 billion.
Learn more about Ubisoft
Size
20,665 employees
Industry
Founded
1986
NASDAQ

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