Ubisoft

Engine programmer - (March of Giants)

Ubisoft$90K — $110K *
Consumer Technology
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • Degree in computer science, software engineering, or equivalent training.
  • At least 5 years of experience in software programming, ideally within the video game industry.
  • Strong understanding of engine systems' technical specifications and architecture.
  • Excellent analytical and synthesis skills for complex problem solving.
  • Autonomous and resourceful, demonstrating a detail-oriented approach.
  • Interest in diverse hardware architectures.

Responsibilities

  • Program in a clear, structured way to meet performance and scalability requirements.
  • Thoroughly refine and optimize core systems for long-term efficacy.
  • Compile project purpose and assess technical feasibility for development needs.
  • Analyze existing engine functions against project goals for alignment.
  • Build and enhance required modules for the engine.
  • Design and implement recommended improvements proactively.
  • Document work and systems to facilitate user understanding across teams.

Benefits

  • Opportunity to work within the vibrant video game industry.
  • Potential for innovation by drawing inspiration from industry trends.
  • Supportive team environment for knowledge sharing and collaboration.
Full Job Description
JOB DESCRIPTION

Main Responsibilities
  • Program in a clear and structured manner that meets performance, maintenance, modularity,scalabilityand compatibility requirements.
  • Isthorough and rigorous in the code structure.
  • Develop,refactorandoptimizecore systems focusing on the long-term.
  • Compile and understand the project purpose,identifydevelopment needs, and assess technical feasibility.
  • Analyze the engine's existing functions and see ifthey'rein line with the purpose.
  • Build and improve the modules that the engine needs.
  • Recommend improvements by designing and implementing new systems, as needed.
  • Propose innovative changes, drawing inspiration from other games or engines in the industry.
  • Maintain performance andoptimizesystems.
  • Support the features and systems designed for production.
  • Document work performed to transfer knowledge and help users (other teams) understand how the new systems and features work.
  • Perform all other related duties.
QUALIFICATIONS

Education:
  • Degree in computer science, softwareengineeringor equivalent training.
Relevant experience:
  • At least 5years ofexperience in software programming, ideally in the video game industry or any other relevant experience.
Skills and Knowledge:
  • Excellent understanding of the technical specifications and architecture of different engine systems.
  • Excellent analytical and synthesis skills
  • Can solve complex problems.
  • Autonomy and resourcefulness.
  • Detail-oriented.
  • A keen interest in various hardware architecture.

About Ubisoft

Ubisoft Entertainment SA is a French video game company headquartered in Montreuil with several development studios across the world. It publishes games for several video game franchises, including Assassin's Creed, Far Cry, Just Dance, Prince of Persia, Rayman, Raving Rabbids, and Tom Clancy's. The company's largest development studio is Ubisoft Montreal in Canada, which is responsible for the development of Assassin's Creed, Far Cry, and Watch Dogs, among others. Ubisoft is the fourth largest publicly traded game company in the Americas and Europe in terms of revenue and market capitalization, after Activision Blizzard, Electronic Arts, and Take-Two Interactive. The company has over 18,000 employees and has development studios in 35 countries. Ubisoft's revenue for the fiscal year 2020-2021 was ?2.2 billion.
Learn more about Ubisoft
Size
20,665 employees
Industry
Founded
1986
NASDAQ

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