Electronic Arts Inc

Directeur.trice du développement / Development Director

Electronic Arts Inc • $110K — $130K *
Enterprise Technology
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • 5+ years in managing technical programs or projects in software or engineering environments.
  • Experience with managing scope, schedules, dependencies, and risks in technical programs.
  • Familiar with Agile, Kanban, or Lean development practices.
  • Hands-on experience with agentic AI and automation workflows.
  • Understanding of large language model concepts like task decomposition and evaluation.
  • Ability to synthesize technical information for diverse audiences.
  • Proficient in Jira or similar project management tools.

Responsibilities

  • Translate research and engineering goals into actionable plans and milestones.
  • Guide projects from initial research to final delivery.
  • Establish comprehensive planning and execution processes for teams.
  • Ensure visibility into project priorities, risks, and outcomes.
  • Coordinate resources to mitigate project risks and blockers.
  • Facilitate decision-making in cross-functional discussions.
  • Create automated workflows for scheduling and reporting.
  • Enhance production tools and workflows based on team needs.

Benefits

  • Hybrid work environment with three days in the Montreal studio.
  • Opportunity to influence and shape the future of AI in gaming.
  • Collaborative and diverse team focused on innovative solutions.
  • Autonomy and influence for every team member.
Full Job Description
Description & Requirements

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At EA, we believe games are powerful because they bring together multiple ways people engage: play, watch, create, and connect. And increasingly, the biggest entertainment platforms aren't just places to consume content - they're places where communities build.

Creator-made content is already a proven part of EA's history - from community creation tools in Battlefield to The Gallery in The Sims 4. We believe new creative technologies and tools will expand how players engage with and contribute to our experiences, supported by thoughtful product design, safety systems, and global reach. Our focus is on enabling more players to participate in creative expression by making creation easier, safer, and more rewarding.

As a Development Director on our Research & Engineering team you will partner cross-functionally to help shape the future of AI and interactive entertainment. You will turn technical goals into clear plans and use automation and agentic AI tools to improve how teams plan, coordinate, and deliver work. You will guide work from research and experimentation through prototypes, integration, and delivery. You will also create systems that give teams clear visibility into priorities, progress, dependencies, risks, and outcomes.

This is a hybrid role, working three days per week in our Montreal studio.

The Development Director will report to the Head of Development Production.

Responsibilities
  • Translate research and engineering objectives into plans, milestones, and deliverables.
  • Guide projects from early exploration through prototypes, integration, and release.
  • Establish planning, milestone, review, and execution processes for research and engineering teams.
  • Maintain visibility into priorities, progress, dependencies, risks, and outcomes.
  • Coordinate decisions and resources to address project risks and blockers.
  • Turn cross-functional discussions into decisions, actions, owners, and next steps.
  • Build agentic AI workflows that automate scheduling, reporting, coordination, and information synthesis.
  • Improve production tools and processes based on team and project needs.

Qualifications
  • 5+ years managing technical programs or projects in software, research, engineering, or related technical environments.
  • Background managing scope, schedules, dependencies, risks, and delivery across technical programs.
  • Experience applying Agile, Kanban, Lean, or similar development practices.
  • Hands-on work building or operating agentic AI and automation workflows.
  • Familiarity with large language model concepts, including task decomposition, tool use, retrieval, and evaluation.
  • Experience synthesizing technical information for teams and leadership.
  • Proficiency with Jira or similar planning and tracking tools.
  • Track record coordinating work across Research, Engineering, Product, and partner teams.

We are a diverse, goal-driven team that offers real influence and autonomy to every member. Our ideal candidate is curious, open-minded, and thrilled by exploring fresh concepts and tailoring them for game development. If you are a passionate, creative, and communicative individual who is deeply invested in innovating across new domains of gaming, we want you on our team.

We want to connect you with job opportunities that align with your interests, skills, and expertise. When you create an EA Careers Account and are logged into the portal, you can click "Get Recommendations" to view a curated list of job openings. These recommendations are enhanced by automated processing, including artificial intelligence, and take into account your skills and experience. However, all employment decisions are made by our hiring teams, not by automated systems.

Post To

External careers site, Internal careers site

LinkedInID

1449

About Electronic Arts Inc

Electronic Arts Inc. (EA) is a global leader in digital interactive entertainment. The company develops and publishes games, content, and online services for consoles, mobile devices, and personal computers. EA's portfolio includes popular franchises such as FIFA, Madden NFL, The Sims, and Battlefield. The company was founded in 1982 and is headquartered in Redwood City, California.
Learn more about Electronic Arts Inc
Size
12,900 employees
Market Cap
$33.3 billion
Industry
Net Income
$1.1 billion
Founded
1982
5 Year Trend
+7.6%
Revenue
$5.6 billion
NASDAQ

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