Electronic Arts Inc

Character Artist - EA Sports FC

Electronic Arts Inc$77K — $107K *
Media
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • 3+ years of character creation experience in the gaming industry
  • Proficient in high-fidelity 3D modeling and sculpting techniques
  • Skilled in Maya, Z-Brush, and Photoshop
  • Familiar with physical materials and their CG replication
  • Knowledgeable in PBR texture workflows
  • Able to create photo-realistic textures, with Substance Painter/Designer as a plus
  • Experienced in working with game engines like Unreal, Frostbite, or Unity

Responsibilities

  • Create diverse and detailed character models for video games
  • Transform scan data and references into compelling 3D characters
  • Develop character clothing, hair, and accessories to enhance gameplay
  • Collaborate with the Art Characters team to create enriching content
  • Design and execute UV layouts ensuring optimal visual quality
  • Visualize and model characters from limited reference material
  • Ensure topology is game-ready with appropriate rigging considerations

Benefits

  • 3 weeks of vacation per year to start
  • 10 days of sick leave annually
  • Comprehensive health, dental, and vision coverage
  • Basic life insurance provided
Full Job Description
Description & Requirements

Your Responsibilities

The character artist plays an important role in top-tier video game creation. In the context of our games, they create the cast of characters that populate the game universe. Our character artists are dynamic and efficient modelers with sculpting and texturing skills - able to create outstanding content with an imagination that is constantly in motion. We create amazing character models based on scan data, photo references or traditional 3d means.

Committed to supporting our games with the creation of amazing Content, the EA Sports Art Characters team enriches players' experience with a cast of characters and a variety of character accessories such as full body outfits, hair and headgear. You will report to the project Development Manager or Development Director.

Your Qualifications

  • Experienced with 3+ year of industry character creation production
  • Experience in high-fidelity 3D modeling / sculpting techniques, along with high-poly to low-poly surface/detail baking.
  • Experience in Maya, Z-Brush and Photoshop.
  • Experience in physical materials and how to replicate them in CG.
  • Knowledgeable of PBR texture / material workflows.
  • Experience with your ability to author photo-realistic textures (Substance Painter / Designer experience is a plus).
  • Experienced in working with content-driven game engines (e.g. Unreal, Frostbite, Unity).
  • Visualize in three-dimensions and work from limited reference material / concept art
  • Experienced in creating game resolution topology with considerations for deformation and rigging.
  • Knowledgeable in the creation of cloth and clothing and how you should match the character style.
  • Expert in high-fidelity 3D modeling / sculpting techniques, along with high-poly to low-poly surface/detail baking.
  • Efficient in use of UV layout, and ability to edit for highest visual payoff.
  • Portfolio Requirements:
  • Photo-real character modeling and texturing - hair, clothing, anatomy, and likeness. showing UV layout and all maps.
  • Concept to model experience is a plus.


Pay Transparency - North America

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$77,700 - $107,900 CAD

Pay is just one part of the overall compensation at EA.

In Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.

Post To

External careers site, Internal careers site

LinkedInID

74884070

About Electronic Arts Inc

Electronic Arts Inc. (EA) is a global leader in digital interactive entertainment. The company develops and publishes games, content, and online services for consoles, mobile devices, and personal computers. EA's portfolio includes popular franchises such as FIFA, Madden NFL, The Sims, and Battlefield. The company was founded in 1982 and is headquartered in Redwood City, California.
Learn more about Electronic Arts Inc
Size
12,900 employees
Market Cap
$33.3 billion
Industry
Net Income
$1.1 billion
Founded
1982
5 Year Trend
+7.6%
Revenue
$5.6 billion
NASDAQ

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