Electronic Arts Inc

Software Engineer

Electronic Arts Inc$104K — $142K *
Information Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • 3+ years of software engineering experience
  • Proficiency in object-oriented/scripting languages (e.g., Python, Groovy, C#, Java, Ruby)
  • Experience implementing CI/CD pipelines (e.g., Jenkins, GitLab CI)
  • Familiar with source control management tools (e.g., Perforce, Git)
  • Knowledge of configuration management tools (e.g., Chef, Ansible, Terraform, Packer)
  • Experience with cloud platforms (e.g., Azure, AWS, GCP)
  • Familiarity with containerization technologies (e.g., Docker, Kubernetes)
  • Experience with secrets management tools (e.g., Vault, AKeyless)
  • Familiar with artifact repositories (e.g., Artifactory, NPM, NuGet)
  • Experience in virtualization tools (e.g., VMs, vSphere)
  • Familiarity with data and observability tools (e.g., Splunk, Grafana, Open Telemetry)
  • Experience with commercial game engines (e.g., Unity, Unreal)
  • Agile methodology experience
  • Strong collaboration skills

Responsibilities

  • Design and implement automated workflows in collaboration with internal customers
  • Monitor solutions for performance, debugging issues, and communicating with partners
  • Identify gaps in workflows and implement scalable, reliable automated solutions

Benefits

  • 3 weeks of vacation per year to start
  • 10 days of sick leave per year
  • Paid top-up for maternity (12 weeks) and parental/adoption leave (4 weeks)
  • Extended health, dental, and vision coverage
  • Life and disability insurance
  • Retirement plan options
  • Potential eligibility for bonus and equity options
Full Job Description
Description & Requirements

About the team - Development Release Engineering (DRE)

DRE ( are EA's global build automation specialists. We work with internal EA teams by providing services related to Build Automation, Continuous Integration, Metrics Reporting, and Virtual Infrastructure.

You would join DRE supporting The Sims franchise as a Software Engineer.

The position is hybrid (3 days in office) and you will report to the DRE Technical Director.

Responsibilities:
  • You will work with our internal customers to design, and implement new automated workflows
  • You will monitor our solutions to ensure they are running as expected, and debug and fix any issues found promptly, while communicating with our partners.
  • You will identify gaps/toil within our workflows and implement automated scalable, reliable and repeatable solutions


Qualifications:

  • 3+ years of experience as a software engineer
  • Object-oriented/scripting languages (e.g. Python, Groovy, C#, Java, or Ruby)
  • Implement CI/CD pipelines (e.g. Jenkins, GitLab CI)
  • Source control management tools (e.g. Perforce, Git)
  • Configuration management tools (e.g. Chef, Ansible, Terraform, or Packer)
  • Cloud platforms (e.g. Azure, AWS, GCP)
  • Containerization technologies (e.g. Docker, Kubernetes)
  • Secrets management tools (e.g Vault, AKeyless)
  • Artifact repositories (e.g. Artifactory, NPM, NuGet)
  • Virtualization environments and tools (e.g. VMs, vSphere)
  • Data and Observability tools (e.g. Splunk, Grafana, Open Telemetry)
  • Commercial Game Engine (e.g. Unity, Unreal)
  • Agile familiarity
  • Collaboration skills


Pay Transparency - North America

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$104,500 - $142,800 CAD

Pay is just one part of the overall compensation at EA.

For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

Post To

External careers site, Internal careers site

LinkedInID

1449

About Electronic Arts Inc

Electronic Arts Inc. (EA) is a global leader in digital interactive entertainment. The company develops and publishes games, content, and online services for consoles, mobile devices, and personal computers. EA's portfolio includes popular franchises such as FIFA, Madden NFL, The Sims, and Battlefield. The company was founded in 1982 and is headquartered in Redwood City, California.
Learn more about Electronic Arts Inc
Size
12,900 employees
Market Cap
$33.3 billion
Industry
Net Income
$1.1 billion
Founded
1982
5 Year Trend
+7.6%
Revenue
$5.6 billion
NASDAQ

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