Microsoft

Senior Visual Designer, Windows

Microsoft$119K — $234K *
Consumer Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • Master's Degree in a relevant design field with 4+ years in product design or Bachelor's Degree with 5+ years experience.
  • Portfolio showcasing strong visual and UI design skills across various design aspects.
  • Experience in creating or evolving visual design systems for scalable use.
  • Advanced proficiency with Figma, including components and prototyping.
  • Knowledge of accessibility standards and inclusive design considerations.

Responsibilities

  • Define and advance visual language for Windows' future, translating concepts into actionable guidelines.
  • Own the design system workflow from initial exploration to documentation and team adoption.
  • Create and refine visual design elements including typography, iconography, and layouts for diverse contexts.
  • Translate user and product requirements into flexible design solutions within Windows.
  • Collaborate with engineering teams on specifications, implementation, and quality assessments.
  • Identify and address product quality gaps with data-driven design solutions and presentations.
  • Enhance design practices through mentorship, critiques, and modern design workflows.

Benefits

  • Comprehensive health coverage, including medical, dental, and vision.
  • Generous paid time off policy to promote work-life balance.
  • Retirement savings plans with company matching contributions.
  • Access to continuous learning and development opportunities.
  • Employee discounts on products and services.
Full Job Description
Overview

Join Microsoft as a Senior Visual Designer on the Windows Design Systems and Brand team and help define the visual foundation of Windows. You will lead key visual design and systems work that shapes how Windows experiences look, feel, move, and communicate across products and surfaces.

You will establish visual direction and translate design principles into scalable components, patterns, tokens, Figma libraries, and implementation guidance. Working within a multidisciplinary team, you will partner with product designers, UX engineers, engineers, researchers, and brand partners to solve complex UI and interaction challenges while raising the quality and consistency of Windows experiences.

This role requires exceptional visual craft, solid systems thinking, and the ability to influence across organizational boundaries. You will balance expressive creative direction with the accessibility, technical constraints, platform conventions, and durability required of a design system used at global scale.

Responsibilities
  • Define and advance visual language territories for the future of Windows, translating exploration into clear principles and scalable system decisions.
  • Own significant design system workstreams from problem definition and visual exploration through implementation, documentation, and adoption.
  • Create and evolve visual and interaction foundations, including color, typography, iconography, motion, materials, layout, design tokens, components, and patterns; with exceptional craft across states, themes, densities, input methods, accessibility modes, and edge cases.
  • Translate product and user needs into scalable solutions that remain flexible across distinct Windows contexts.
  • Partner with UX engineering and engineering to define specifications, evaluate feasibility, review implementation, and hold shipped experiences to a high-quality bar.
  • Identify systemic product-quality gaps and develop reusable solutions supported by compelling presentations, prototypes, and narratives.
  • Strengthen the team's visual design practice through mentorship, critique, documentation, shared standards, and thoughtful application of AI-assisted workflows and emerging interaction paradigms.


Qualifications

Required Qualifications:
  • Master's Degree in Industrial Design, Product Design, Human Computer Interaction, User Experience, Interaction Design, or related field AND 4+ years experience working in product or service design.
    • OR Bachelor's Degree in Industrial Design, Product Design, Human Computer Interaction, User Experience, Interaction Design, or related field AND 5+ years experience working in product or service design.
    • OR equivalent experience (e.g., demonstrated experience working in product or service design or using design thinking to solve problems).

Preferred Qualifications:
  • Bachelor's degree in Graphic Design, Visual Communication, Interaction Design, Product Design, Human-Computer Interaction, or a related field and 6+ years of professional design experience, or equivalent experience.
  • A portfolio demonstrating exceptional visual and UI craft across typography, color, composition, hierarchy, iconography, interaction states, and adaptive interface design.
  • Demonstrated ability to create or evolve visual design systems, translating visual direction or brand identity into scalable components, patterns, tokens, templates, and guidance across products or platforms.
  • Advanced Figma proficiency, including components, variables, shared libraries, and prototyping.
  • Proven partnership with engineering through specification, implementation, design QA, and resolution of visual or interaction-quality issues.
  • Ability to communicate design rationale, facilitate critique, reconcile competing requirements, and influence partners without direct authority.
  • Working knowledge of accessibility and inclusive design, including contrast, scaling, input modalities, localization, high-contrast modes, and assistive technologies.
  • 8+ years of professional experience in visual design, UI design, product design, or design systems.
  • A track record of establishing visual language for a platform, operating system, or multi-product ecosystem.
  • Leadership of a significant design system workstream from exploration through implementation and adoption.
  • Deep expertise in one or more visual disciplines, such as typography, color, iconography, motion, illustration, spatial design, or data visualization.
  • Background designing complex desktop or productivity environments across windows, input methods, display densities, themes, and accessibility modes.
  • Familiarity with design token architecture and the relationship between design libraries and production code.
  • Demonstrated impact through mentorship, critique, standards, documentation, or design education.
  • Knowledge of AI-assisted design workflows and emerging interaction paradigms.
  • Work on global products accounting for localization, internationalization, and culturally inclusive design.


#W+DJOBS

Product Design IC4 - The typical base pay range for this role across the U.S. is USD $119,800 - $234,700 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $160,200 - $261,000 per year.

Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here:
https://careers.microsoft.com/us/en/us-corporate-pay

This position will be open for a minimum of 5 days, with applications accepted on an ongoing basis until the position is filled.

About Microsoft

Microsoft is an American multinational corporation that develops, manufactures, licenses, supports, and sells a range of software products and services. Microsoft’s devices and consumer (D&C) licensing segment licenses the Windows operating system and related software, Microsoft Office for consumers, and the Windows Phone operating system. The company’s computing and gaming hardware segment provides Xbox gaming and entertainment consoles and accessories, second-party and third-party video games, and Xbox Live subscriptions; surface devices and accessories; and Microsoft PC accessories. Its phone hardware segment offers Lumia smartphones and other non-Lumia phones. Its D&C segment provides Windows Store, Xbox Live transactions, and Windows phone store; search advertising; display advertising; Office 365 Home and Office 365 Personal; first-party video games; and other consumer products and services as well as operating retail stores. Microsoft’s commercial licensing segments license server products, including Windows Server, Microsoft SQL Server, Visual Studio, System Center, and related Client Access Licenses (CALs); Windows Embedded; Windows operating system; Microsoft Office for business, including Office, Exchange, SharePoint, Lync, and related CALs; Microsoft Dynamics business solutions; and Skype. Its commercial segment offers enterprise services, including premier support services and Microsoft consulting services; commercial cloud comprising Office 365 Commercial, other Microsoft Office online offerings, Dynamics CRM Online, and Microsoft Azure; and other commercial products and online services. The company markets and distributes its products through original equipment manufacturers, distributors, and resellers, as well as online.

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Learn more about Microsoft
Size
181,000 employees
Market Cap
$1,762.4 billion
Industry
Net Income
$51.3 billion
Founded
1975
5 Year Trend
+15.5%
Revenue
$153.2 billion
NASDAQ

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