Electronic Arts Inc

Senior Software Architect

Electronic Arts Inc$130K — $180K *
Information Technology
11 - 15 years of experience
Job Overview by Ladders

Qualifications

  • Bachelor's degree or equivalent experience in software engineering, computer science, or a related field.
  • 12+ years of software engineering experience with a focus on leading architecture strategy for large-scale digital products.
  • Proven experience designing systems across diverse architecture domains including application, data, and infrastructure.
  • Ability to align technical roadmaps with product and business objectives.
  • Hands-on experience with prototyping and validating technical concepts through code-level design reviews.
  • Familiarity with AWS technologies, especially EKS, Lambda, Redis, and databases like Elasticsearch or MongoDB.
  • Expertise in React, Java, Python, APIs, CI/CD, and observability practices.

Responsibilities

  • Own the multi-year technology strategy for the Player and Creator Experience platform.
  • Guide architecture decisions across the technology stack for scalability and security.
  • Lead architectural reviews and establish technical standards for projects.
  • Design distributed systems that provide self-service experiences and global availability.
  • Define patterns for APIs, data, cloud infrastructure, and system integration.
  • Collaborate with cross-functional teams to meet compliance and security needs.
  • Drive the AI strategy, including prototyping AI solutions for player interactions and engineering productivity.

Benefits

  • Flexible work options to promote work-life balance.
  • Opportunities for professional growth through mentorship and training.
  • Access to innovative technologies that advance engineering practices.
  • Supportive and collaborative team environment focused on creativity and leadership.
Full Job Description
Description & Requirements

EA's IT Player and Creator Experience team builds platforms that support every step of the player support journey, help creators share content, and promote safe online gaming communities. The Senior Architect will report to the Director of Engineering. We develop cloud-native, low-latency, and generative AI applications at global scale, with a focus on improving player care, creator experiences, self-service capabilities, and live operations outcomes. We are looking for a Senior Architect who brings technical judgment, hands-on engineering experience, and the ability to guide long-term technology strategy. This is an individual contributor role.

Responsibilities:

Technology Strategy & Architecture
  • You own our multi-year technology strategy for the Player and Creator Experience platform. This strategy aligns application, data, infrastructure, integration, and AI architecture with priorities such as AI Concierge, in-game care, self-service care, Live optimization, and the UGX Platform.
  • You guide architecture decisions across our stack React, Java, Python, AWS, and related technologies to create scalable, secure, maintainable platforms.
  • You lead architectural reviews, define technical standards, and help teams make decisions across products and services.

Platform & Systems Design
  • You design distributed systems and platform capabilities that support player care, creator workflows, self-service experiences, high-volume support, and global availability.
  • Define API, data, cloud infrastructure, and integration patterns across transactional, analytical, and real-time systems.
  • Partner with DevOps, SRE, security, enterprise architecture, legal, and compliance teams to meet reliability, privacy, security, and regulatory needs.

AI & Engineering Innovation
  • You Lead AI and generative AI strategy for the platform, including AI Concierge, AI-assisted player care, self-service experiences, and engineering productivity use cases.
  • Prototype and evaluate AI solutions using AWS Bedrock, LLMs, and related technologies, while supporting responsible AI practices for player-facing and internal tools.
  • Advance AI-driven development practices, including better use of AI-assisted coding, testing, documentation, architecture analysis, and operational support.

Technical Leadership
  • You build proof-of-concepts, review critical designs or code, and help teams de-risk important technical decisions.
  • You mentor our architects and senior engineers, communicate trade-offs, and build shared engineering practices across our teams.

Qualifications:
  • Bachelor's degree or equivalent practical experience in software engineering, computer science, or a related technical field.
  • 12+ years of software engineering experience, including experience leading architecture strategy for enterprise, platform, or high-scale digital products.
  • Experience designing systems across multiple architecture domains, such as application development, data, infrastructure, integration, security, cloud platforms, or AI.
  • Connect our product and business team goals to technical roadmaps, architecture decisions, and reusable platform capabilities.
  • Hands-on experience validating technical direction through prototypes, proof-of-concepts, technical spikes, or code-level design reviews.
  • Experience designing distributed systems on AWS or similar cloud platforms, with exposure to EKS, Lambda, Redis, OpenSearch, or related technologies.
  • Hands-on expertise on React, Java, Python, APIs, cloud infrastructure, CI/CD, observability, and data platforms.
  • Experience with a non-relational / noSQL database such as Elasticsearch, MongoDB, or Redis.
  • Experience establishing architecture patterns, engineering standards, or coding practices across multiple teams.
  • Experience with generative AI, LLMs, or AI-enabled product and engineering workflows, with an understanding of responsible AI practices.
  • Experience communicating architecture decisions and trade-offs to engineering, product, and senior business leaders.


Post To

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LinkedInID

1449

About Electronic Arts Inc

Electronic Arts Inc. (EA) is a global leader in digital interactive entertainment. The company develops and publishes games, content, and online services for consoles, mobile devices, and personal computers. EA's portfolio includes popular franchises such as FIFA, Madden NFL, The Sims, and Battlefield. The company was founded in 1982 and is headquartered in Redwood City, California.
Learn more about Electronic Arts Inc
Size
12,900 employees
Market Cap
$33.3 billion
Industry
Net Income
$1.1 billion
Founded
1982
5 Year Trend
+7.6%
Revenue
$5.6 billion
NASDAQ

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