Microsoft

Senior Director, Franchise Expansion Marketing, Minecraft

Microsoft$155K — $277K *
Consumer Technology
8 - 10 years of experience
Job Overview by Ladders

Qualifications

  • 10+ years experience in brand management, marketing, or design.
  • 15+ years preferred in related fields, including franchise or entertainment marketing.
  • 8+ years of experience managing teams and building leadership capability.
  • Proven ability to create long-range marketing strategies with measurable growth.
  • Experience navigating large, cross-functional organizational structures.
  • Strong stakeholder management skills with executive presence.

Responsibilities

  • Define and lead the marketing strategy for Minecraft's franchise expansion.
  • Set strategic priorities and success metrics to drive audience growth.
  • Develop integrated marketing strategies connecting various franchise elements.
  • Lead significant franchise initiatives to deepen audience engagement.
  • Partner with key stakeholders to maximize franchise impact and consistency.
  • Influence cross-departmental collaboration to achieve business objectives.
  • Build and scale a global marketing team focused on franchise expansion.

Benefits

  • Collaborative culture focused on innovation and accountability.
  • Opportunities for professional growth and leadership development.
  • Access to a global network of partners and resources.
  • Support for work-life balance initiatives.
Full Job Description
Overview

The Senior Director, Franchise Expansion Marketing will lead the marketing strategy, planning, and execution that grows Minecraft beyond the game through entertainment, consumer products, retail, partnerships, experiences, and promotions. This leader will connect franchise initiatives into a unified growth engine that expands audience reach, deepens fandom, strengthens cultural relevance, and drives long-term business impact.

Minecraft is one of the world's most beloved entertainment brands, reaching hundreds of millions of players, fans, creators, and consumers globally. As Senior Director, you will define the vision and operating model for franchise expansion marketing, translating business priorities into integrated marketing strategies that connect games, entertainment, products, experiences, and partnerships into a cohesive audience journey. You will partner closely with Franchise Development, Licensing, Business Strategy, Product Marketing, Creative, and regional teams to unlock new growth opportunities while ensuring every initiative strengthens the Minecraft brand and contributes to long-term franchise value.

The Senior Director, Franchise Expansion Marketing is a strategic leader who can influence at the executive level, build high-performing teams and partnerships, and scale a global marketing ecosystem capable of supporting Minecraft's continued evolution as a leading gaming and entertainment franchise.

Responsibilities

Define & Lead Minecraft's Franchise Expansion Marketing Strategy
  • Own the marketing vision and multi-year strategy for Minecraft's Entertainment, Consumer Products, Promotions, Partnerships, and Experiences portfolio.
  • Set portfolio priorities, investment frameworks, and success metrics that drive audience growth, fandom, and commercial impact.
  • Align marketing investments and plans with long-term franchise growth objectives.

Build a Connected Franchise Growth Engine
  • Develop integrated marketing strategies that connect entertainment, consumer products, retail, promotions, partnerships, and experiences into a unified franchise ecosystem.
  • Lead major franchise tentpoles and growth initiatives that expand audience reach, deepen engagement, and strengthen long-term fandom.
  • Establish scalable frameworks that maximize the impact of franchise investments across the portfolio.

Lead Entertainment, Consumer Products & Promotions Marketing
  • Define and execute global marketing strategies for entertainment launches, licensed products, retail programs, strategic collaborations, and promotional partnerships.
  • Partner with studios, licensees, retailers, and external stakeholders to maximize franchise impact and business performance.
  • Ensure brand consistency, creative excellence, and effective marketing execution across the global partner ecosystem.

Drive Cross-Functional Franchise Growth
  • Serve as the primary marketing partner to Franchise Development and collaborate closely with Product Marketing, Licensing, Business Strategy, Creative, and regional teams.
  • Influence stakeholders across the organization to drive alignment, execution excellence, and measurable business outcomes.
  • Leverage audience insights, market intelligence, and performance data to inform strategy and optimize investments.

Build & Scale the Franchise Marketing Organization
  • Lead, develop, and inspire a high-performing global team responsible for franchise expansion marketing.
  • Establish scalable operating models, planning processes, governance frameworks, and organizational capabilities.
  • Foster a culture of accountability, innovation, collaboration, and operational excellence that enables Minecraft to grow as a global entertainment franchise.


Qualifications

Required Qualifications:
  • 10+ years experience leading agency or corporate brand management/design/marketing
    • OR equivalent experience.


Preferred Qualifications:
  • 15+ years of experience in brand marketing, franchise marketing, entertainment marketing, consumer products marketing, partnership marketing, or related disciplines.
  • 8+ years of people management experience leading managers and building leadership capability across global organizations.
  • Experience developing and executing long-range marketing and brand strategies that drive measurable business growth and customer engagement.
  • Experience leading large, cross-functional initiatives and influencing senior stakeholders across complex, matrixed organizations.
  • Experience building, leading, and developing high-performing teams, including 6+ years of people management experience with direct reports.
  • Demonstrated ability to translate business objectives, customer insights, and market trends into actionable marketing strategies and business outcomes.
  • Communication, executive presence, and stakeholder management skills with a track record of driving alignment and influencing decisions at leadership levels.
  • Experience leading marketing strategy for entertainment franchises spanning gaming, film, television, consumer products, experiences, retail, and promotional partnerships.
  • Experience working with licensing, consumer products, retail, and promotional partner ecosystems.
  • Track record building and scaling global franchise marketing organizations.
  • Experience launching and marketing entertainment content, major brand partnerships, licensed products, or franchise expansion initiatives.
  • Understanding of fandom-driven brands, audience growth models, and franchise ecosystem marketing.
  • Experience in gaming, entertainment, media, lifestyle, consumer products, or adjacent franchise-based businesses.


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Brand M6 - The typical base pay range for this role across the U.S. is USD $155,800 - $277,200 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $202,400 - $303,600 per year.

Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here:
https://careers.microsoft.com/us/en/us-corporate-pay

This position will be open for a minimum of 5 days, with applications accepted on an ongoing basis until the position is filled.

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Microsoft is an American multinational corporation that develops, manufactures, licenses, supports, and sells a range of software products and services. Microsoft’s devices and consumer (D&C) licensing segment licenses the Windows operating system and related software, Microsoft Office for consumers, and the Windows Phone operating system. The company’s computing and gaming hardware segment provides Xbox gaming and entertainment consoles and accessories, second-party and third-party video games, and Xbox Live subscriptions; surface devices and accessories; and Microsoft PC accessories. Its phone hardware segment offers Lumia smartphones and other non-Lumia phones. Its D&C segment provides Windows Store, Xbox Live transactions, and Windows phone store; search advertising; display advertising; Office 365 Home and Office 365 Personal; first-party video games; and other consumer products and services as well as operating retail stores. Microsoft’s commercial licensing segments license server products, including Windows Server, Microsoft SQL Server, Visual Studio, System Center, and related Client Access Licenses (CALs); Windows Embedded; Windows operating system; Microsoft Office for business, including Office, Exchange, SharePoint, Lync, and related CALs; Microsoft Dynamics business solutions; and Skype. Its commercial segment offers enterprise services, including premier support services and Microsoft consulting services; commercial cloud comprising Office 365 Commercial, other Microsoft Office online offerings, Dynamics CRM Online, and Microsoft Azure; and other commercial products and online services. The company markets and distributes its products through original equipment manufacturers, distributors, and resellers, as well as online.

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181,000 employees
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$1,762.4 billion
Industry
Net Income
$51.3 billion
Founded
1975
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Revenue
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