ESSENTIAL DUTIES include but are not limited to the following:
- Create wide variety of fluid, dynamic and mechanical animations for characters, world, creatures and cinematics
- Support physics and cloth animations systems
- Work with both key frame and motion capture animation
- Collaborate with programmers, artists and designers to craft expressive movement
- Test, review and iterate animations to provide a great gameplay experience
Requirements- 5+ years of professional animation experience
- 2+ years as a Lead Animator
- Experience with Unreal 4 development tools and pipeline including Montage
- Expertise in character animations, rigging and skinning
- Experience in Maya
- High attention to detail
- Ability to perform well under pressure and deliver work in a timely manner.
- Excellent communication, interpersonal and organizational skills.
- Self-directed, receptive to critique and feedback.
- Passion for video games
- Originality and creativity
- Passion and ability to work as a positive, collaborative, enthusiastic, ambitious and contributing team member with a real desire work with the team to find solutions
EDUCATION/EXPERIENCE
- Bachelor's degree or equivalent education/experience as a animator.
- Shipped at least two AAA products as an Animator