Ubisoft

Principal Technical Designer

Ubisoft$90K — $120K *
Consumer Technology
8 - 10 years of experience
Job Overview by Ladders

Qualifications

  • 8+ years in game/level design with a focus on technical aspects
  • Strong technical communication skills, both verbal and written
  • Analytical mindset with effective problem-solving capabilities
  • User-centric approach to design and implementation
  • Curiosity about system functionalities and workflows
  • Familiarity with multiple game engines and platforms is advantageous
  • Experience with 2D/3D design software and programming/scripting is a plus

Responsibilities

  • Create and implement technical game elements in collaboration with team members
  • Serve as a technical expert, overseeing tools and documentation
  • Engage in data optimization and validation throughout production
  • Assist with advanced debugging of data during project development
  • Provide constructive feedback to design directors for process improvement
  • Test new features and tools prior to their official launch
  • Conduct production tasks within the game design team, including prototyping

Benefits

  • Collaborative and innovative work environment
  • Opportunity to influence game design at a technical level
  • Engagement in diverse projects across the gaming spectrum
  • Opportunities for professional growth and technical leadership
  • Access to the latest industry tools and technologies
Full Job Description
JOB DESCRIPTION

As a Principal Technical Designer, you'll create and implement complex, technical, and systemic design elements in a game.
You're essentially a game or level designer recognized for your technical skills on a design or multidisciplinary production team.
A technical reference within your team, you'll help, support, and advise your peers as needed. You may also be called upon to become the project's technical expert on a specific element of the game.

What you'll do
  • Create and implement the technical elements of a game feature in with technical directors, programmers, and colleagues from other job families.
  • Act as a technical expert on a specific topic + oversee tools and documentation, provide technical assistance, and define and promote best practices.
  • Participate in data optimization and validation, taking budget into account and ensuring that technical standards are respected.
  • Participate in the advanced debugging of data throughout production.
  • Provide regular feedback to design directors (e.g. suggestions for improving tools and methods, etc.).
  • Help test new features and tools before their launch.
  • Perform production tasks within the game and level design team + prototype gameplay features.
  • Design and implement more complex, abstract, technically challenging, or game-wide design elements in the game.
QUALIFICATIONS
  • 8 years of experience in game or level design (with a technical focus)
  • The ability to understand and communicate in technical language & clearly express your ideas (both on paper and in person)
  • Flexibility + solid analysis and problem-solving skills
  • A user-oriented spirit
  • Curiosity: you have a passion for understanding how things work
  • Experience with various game engines and platforms (nice to have)
  • Experience with a range of 2D/3D design software programs (nice to have)
  • Experience in programming/scripting (nice to have)
What to send our way
  • Your CV highlighting your education, experience, and skills
  • Samples of your work (attach files or send us a link to your demo reel or online portfolio.

About Ubisoft

Ubisoft Entertainment SA is a French video game company headquartered in Montreuil with several development studios across the world. It publishes games for several video game franchises, including Assassin's Creed, Far Cry, Just Dance, Prince of Persia, Rayman, Raving Rabbids, and Tom Clancy's. The company's largest development studio is Ubisoft Montreal in Canada, which is responsible for the development of Assassin's Creed, Far Cry, and Watch Dogs, among others. Ubisoft is the fourth largest publicly traded game company in the Americas and Europe in terms of revenue and market capitalization, after Activision Blizzard, Electronic Arts, and Take-Two Interactive. The company has over 18,000 employees and has development studios in 35 countries. Ubisoft's revenue for the fiscal year 2020-2021 was ?2.2 billion.
Learn more about Ubisoft
Size
20,665 employees
Industry
Founded
1986
NASDAQ

Similar Jobs

More Jobs at Ubisoft

More Consumer Technology Jobs

Find similar Principal Technical Designer jobs: