Ubisoft

Principal 3D Animator

Ubisoft$90K — $120K *
Media
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • Strong knowledge of 3D animation tools and techniques
  • Good understanding of Unreal Engine and animation asset integration
  • Advanced knowledge of optimization techniques for game assets
  • Solid understanding of artistic principles like composition and lighting
  • Ability to create animations aligned with artistic vision
  • Strong communication and team support skills
  • Collaborative mindset focusing on team growth and innovation

Responsibilities

  • Create high-quality animations that set benchmarks for the team
  • Define and improve workflows and tools related to animation
  • Collaborate with animation, technical animation, art, and game design teams
  • Balance artistic goals with technical constraints
  • Mentor animators through feedback and knowledge sharing
  • Provide proactive guidance to support project needs
  • Foster a culture of collaboration and innovation

Benefits

  • Opportunity to work on an ambitious multiplayer experience
  • Join a small autonomous team fostering collaboration
  • Access to continuous learning and professional growth
  • Work with industry-leading tools and technologies
  • Engage with emerging industry trends and practices
Full Job Description
Job Description

As a Principal 3D Animator at Ubisoft Montreal, you will join a small autonomous team developing an ambitious multiplayer experience in Unreal Engine. You will help create high-quality animations while supporting collaboration, innovation, and team development.

What you'll do:
  • Create impactful, high-quality animations that set artistic and technical benchmarks for the team;
  • Define and improve workflows, tools, and best practices related to animation;
  • Collaborate with animation, technical animation, art, and game design teams to deliver cohesive and optimized assets;
  • Balance artistic goals with technical constraints while meeting production and performance requirements;
  • Mentor animators through constructive feedback, knowledge sharing, and ongoing support;
  • Provide proactive guidance and solutions that support project and team needs;
  • Foster a collaborative culture focused on learning, continuous improvement, and innovation;
  • Stay informed about emerging industry trends, tools, and animation practices;
  • Introduce new methods and approaches to improve artistic quality and production efficiency;
  • Support and guide a small team of gameplay and technical animators.


Qualifications
  • Strong knowledge of 3D animation tools and techniques;
  • Good understanding of Unreal Engine and animation asset integration within production pipelines;
  • Advanced knowledge of optimization techniques and technical constraints related to game assets;
  • Solid understanding of artistic principles such as composition, proportions, lighting, and texture detail;
  • Ability to create animations or prototypes aligned with the project's artistic vision;
  • Strong communication and team support skills;
  • Ability to collaborate effectively across multiple disciplines to maintain cohesive workflows;
  • Collaborative mindset with a focus on team growth and innovation.
  • What to send our way
  • Your CV highlighting relevant skills and experiences;
  • Portfolio or project links adapted to role type.


Additional Information

About Ubisoft

Ubisoft Entertainment SA is a French video game company headquartered in Montreuil with several development studios across the world. It publishes games for several video game franchises, including Assassin's Creed, Far Cry, Just Dance, Prince of Persia, Rayman, Raving Rabbids, and Tom Clancy's. The company's largest development studio is Ubisoft Montreal in Canada, which is responsible for the development of Assassin's Creed, Far Cry, and Watch Dogs, among others. Ubisoft is the fourth largest publicly traded game company in the Americas and Europe in terms of revenue and market capitalization, after Activision Blizzard, Electronic Arts, and Take-Two Interactive. The company has over 18,000 employees and has development studios in 35 countries. Ubisoft's revenue for the fiscal year 2020-2021 was ?2.2 billion.
Learn more about Ubisoft
Size
20,665 employees
Industry
Founded
1986
NASDAQ

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