Dolby Laboratories

PhD Research Intern - Acoustic Data (Fall 2026)

Dolby Laboratories$129K *
Consumer Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • Pursuing a Master's or PhD in relevant fields such as Electronic Engineering or Computer Science.
  • Proficient in Python and C/C++ programming languages.
  • Experience with machine learning and AI technologies.
  • Familiarity with acoustic simulations and measurement tools.
  • Knowledge of data visualization techniques and platforms.

Responsibilities

  • Solve linear and nonlinear optimization problems in acoustics.
  • Formulate real-world scenarios into optimization frameworks.
  • Measure and simulate properties of microphone arrays and loudspeakers.
  • Implement algorithms for direction of arrival estimation and beamforming.
  • Conduct analysis of room impulse response and acoustic signal processing.
  • Develop data pipelines and maintain continuous integration workflows.
  • Create and maintain technical documentation and communicate findings effectively.

Benefits

  • Opportunity to work on cutting-edge audio technology projects.
  • Hands-on experience in a collaborative research environment.
  • Exposure to advanced tools and practices in acoustics and AI.
  • Possibility of contributing to published technical documentation and patents.
Full Job Description
As a diverse and dynamic group, our ATG researchers work on cutting-edge projects related to computer science and electrical engineering for audio, video, and cloud technologies, exploring exciting domains such as AI/ML, algorithms, digital signal processing, audio processing, image processing, computer vision, AR/VR, data science & analytics, distributed systems, cloud, edge & mobile computing, computer networking, and IoT.

Summary:

We are a key research team within Dolby's Advanced Technology Group focused on creating cutting edge technologies that drive immersive audio experiences. As an Acoustic Mapping Intern, you will be exposed to the technologies that enabled Dolby Atmos FlexConnect and be responsible for developing some of the technologies that will enable the next generation of products. In addition to a relevant degree, you will need good communication skills and will be the type of researcher who loves collaborating with and enabling others to jointly produce high-quality outcomes.

Responsibilities:

  1. Numerical Optimization


    • Solve constrained linear and nonlinear optimization problems


    • Formulate real-world problems as within optimization frameworks


  1. Acoustics


    • Measurement and simulation of microphone arrays and loudspeakers


    • Direction of arrival estimation and beamforming algorithms


    • Room impulse response analysis and general acoustic signal processing


  1. Data Analytics


    • Monte Carlo analysis


    • Data pipelines - continuous integration workflows, data models, SQL, Spark


    • Visualization dashboards


  1. Technical Documentation and Communication


    • Write and maintain detailed technical documentation


    • Communicate clearly with colleagues through technical discussions and presentations


    • Read, write, and publish technical reports and papers


    • Protect intellectual property by filing patents


Requirements:

  • Pursuing a Master's or PhD degree in Electronic Engineering, Computer Science, Mathematics, Physics, or related fields.


  • Experience with Python, C/C++


  • Experience with machine learning / AI


  • Experience with acoustic simulations


Highly Desired:

  • Familiarity with acoustic modeling tools e.g. COMSOL, Treble, pyroomacoustics


  • Experience with measurement of real-world acoustics e.g. SMAART


  • Experience with data visualization


  • Experience with data intelligence platforms e.g. Databricks


We recognize that applying to internships can be a daunting process, especially if you have not had any previous internships, or if this is a new field of interest to you. Even if you do not have previous professional experience to meet the listed qualifications, we will consider relevant project, volunteer, and extracurricular experiences, and we encourage you to include them on your resume and apply.

We will review applications on a rolling basis. For the best chance to have your resume reviewed and considered, we recommend submitting your application byJune 26, 2026.

Eligibility

Working towards a Master's or PhD in Electronic Engineering, Computer Science, Mathematics, Physics, or related fields. Recent grads who are within 6 months of graduation are also eligible to apply. Must be available to work full-time Monday - Friday for 12 weeks between September 2026 - December 2026.

The start date for this internship is as follows (please note these dates are not flexible):

  • September 21, 2026


The San Francisco/Bay Area base hourly range for this internship position is $62/hr and can vary if outside of this location. Our hourly ranges are determined by role, level, and location. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your recruiter can share more about the specific hourly range and perks and benefits for your location during the hiring process.

About Dolby Laboratories

Dolby Laboratories, Inc. creates audio and imaging technologies that transform entertainment and communications at the cinema, at home, at work, and on mobile devices. The company develops and licenses its audio technologies, such as AAC & HE-AAC, a digital audio codec solution used for TVs, set-top boxes (STBs), personal computers (PCs), gaming consoles, mobile devices, and digital radio; AVC, a digital video codec with high bandwidth efficiency used in media devices; Dolby AC-4, an audio coding technology that delivers new audio experiences to a range of playback devices; and Dolby Atmos technology for home theaters, cinemas, device speakers, mobile devices, and headphones. Its audio technologies also comprise Dolby Digital, a digital audio coding technology that provides multichannel sound in the home; Dolby Digital Plus, a digital audio coding technology that delivers audio quality for streaming, downloaded, and broadcast content; Dolby TrueHD, a digital audio coding technology for content providers; Dolby Vision, an imaging technology for cinema, digital TV, and other consumer devices; and HEVC, a digital video codec with high bandwidth efficiency to support delivery of Ultra HD and other video content. In addition, the company designs and manufactures audio and imaging products, such as digital cinema servers, Dolby Cinema audio products, and other products for the film production, cinema, television broadcast, and entertainment industries. Further, it offers services to support theatrical and television production for cinema exhibition, broadcast, and home entertainment. The company serves film studios, content creators, post-production facilities, cinema operators, broadcasters, and video game designers. Dolby Laboratories, Inc. was founded in 1965 and is headquartered in San Francisco, California.
Learn more about Dolby Laboratories
Size
2,368 employees
Market Cap
$6.5 billion
Industry
Net Income
$317.8 million
Founded
1965
5 Year Trend
+3%
Revenue
$1.2 billion
NASDAQ

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