Electronic Arts Inc

Generalist Software Engineer - NHL

Electronic Arts Inc$104K — $142K *
Consumer Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • Proficiency with software engineering principles and architectural design.
  • Skilled in testing, debugging, and performance optimizations.
  • Experience with client-server architectures and multi-threaded applications.
  • Familiarity with database technologies across multiple platforms.
  • 3+ years of experience in C++ software development.
  • Experience using AI-assisted development tools for rapid prototyping and workflow automation.

Responsibilities

  • Develop and extend offline and online game features.
  • Implement core logic and flows for game functionalities.
  • Monitor performance and stability impacts of game features.
  • Collaborate with designers to gather requirements and propose solutions.
  • Work within a team, reporting to a team lead.
  • Support functionality across various gaming platforms.
  • Update tools and frameworks to optimize performance on different hardware.

Benefits

  • 3 weeks of vacation per year to start.
  • 10 days of sick leave annually.
  • Extended health, dental, and vision coverage.
  • Basic life insurance.
Full Job Description
Description & Requirements

We are looking for an experienced software engineer in the Modes area, with a focus on improving scalability across platforms. Our Modes engineers develop and extend features in the game to facilitate user experiences that extend beyond twitch gameplay, and contribute to a connected and socially interactive game experience. Above all, we are looking for an engineer who is excited to use their talent and experience to build AAA quality games.

This is a full-time, 12-month contract position based in Burnaby, British Columbia. The role follows a hybrid model, requiring three days of in-person collaboration at our studio and offering two days at home.

As a Modes engineer, you will:
  • Develop and extend offline and online features.
  • Implement a feature's core logic and flows.
  • Monitor and address performance and stability impacts of features.
  • Work with designers to gather requirements and propose technical solutions.
  • Work with a team of other engineers in a collaborative environment and report to a team lead.
  • For scalability, you will also:
    • Support functionality across platforms.
    • Update technology, tools, and frameworks to accommodate each platform.
    • Update features to be performant on different hardware.


Your Qualifications:
  • Proficiency with software engineering principles and architectural design.
  • Proficiency with testing, debugging, and performance optimizations.
  • Experience with client-server architectures, multi-threaded applications, and database technologies.
  • Experience developing on multiple platforms.
  • 3+ years of C++ software development.
  • Experience in utilizing AI-assisted development tools (e.g. coding agents) to rapid prototype, accelerate execution and automate workflows, with the ability to critically review and validate AI-generated code

Bonuses:
  • Bachelor's degree in computer science or related field, or equivalent training and professional experience.
  • Experience with large-scale game engines.


Pay Transparency - North America

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$104,500 - $142,800 CAD

Pay is just one part of the overall compensation at EA.

In Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.

Post To

External careers site, Internal careers site

LinkedInID

74884070

About Electronic Arts Inc

Electronic Arts Inc. (EA) is a global leader in digital interactive entertainment. The company develops and publishes games, content, and online services for consoles, mobile devices, and personal computers. EA's portfolio includes popular franchises such as FIFA, Madden NFL, The Sims, and Battlefield. The company was founded in 1982 and is headquartered in Redwood City, California.
Learn more about Electronic Arts Inc
Size
12,900 employees
Market Cap
$33.3 billion
Industry
Net Income
$1.1 billion
Founded
1982
5 Year Trend
+7.6%
Revenue
$5.6 billion
NASDAQ

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