Games QA Software Development Engineer in Test (SDET)

Globalstep

$80K — $110K *
Consumer Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • 3 to 5+ years' experience as an SDET
  • Proficiency in Python, C#, or JavaScript for test automation
  • Strong knowledge of game engines (e.g., Unreal Engine, Unity)
  • Experience with automation tools (e.g., Selenium, Appium)
  • Solid understanding of QA methodologies and testing types
  • Strong debugging skills with logs and issue analysis
  • Proficient in version control systems like Git or Perforce

Responsibilities

  • Create tools to enhance QA efficiency, like bug-tracking and reporting dashboards
  • Collaborate with game development teams to troubleshoot issues during development
  • Define and implement both automated and manual testing plans for game features
  • Assist in diagnosing complex bugs and regressions using various debug tools
  • Maintain clear technical documentation for tests and tools
  • Mentor junior QA team members on automation best practices
  • Design and sustain automated test frameworks and scripts across platforms

Benefits

  • Collaborative work environment with industry-leading game studios
  • Opportunity to work with cutting-edge gaming technologies
  • Exposure to a wide variety of games and platforms
  • Mentorship opportunities to grow career in quality assurance
  • Involvement in large-scale game launches and support services
Full Job Description
About the Role

We're looking for a skilled Games QA Software Development Engineer in Test to join our team and support a growing scope of quality assurance needs across a variety of development phases for multiple projects. You'll work closely with game developers, publishing QA teams, and engineers to ensure build stability, test features, and uphold high-quality standards throughout development and beyond launch.

Due to continued expansion, GlobalStep is looking for SDETs to work onsite in our Dallas-based test center.

Key Responsibilities:

  • Tooling and Frameworks: Create tools to improve QA efficiency, such as bug-tracking integrations, reporting dashboards, and data analysis tools.
  • Collaborative Testing: Work closely with game developers, designers, and QA teams to identify and resolve issues during development and post-release.
  • Test Planning: Define and implement automated and manual testing plans for game systems, including gameplay mechanics, network/multiplayer features, graphics, and audio.
  • Bug Analysis: Assist in triaging and diagnosing complex bugs and regressions using debugging tools, logs, and telemetry data.
  • Documentation: Maintain detailed technical documentation for automated tests, tools, and frameworks.
  • Mentorship: Provide guidance and mentorship to junior QA team members on best practices for automation and quality assurance.


Additional Responsibilities:

  • Automation Development: Design, develop, and maintain automated test frameworks and scripts to validate game functionality, performance, and stability across various platforms (PC, console, mobile).
  • Pipeline Integration: Integrate automated testing into CI/CD pipelines to enable rapid feedback on game builds.
  • Performance Analysis: Develop scripts and tools to monitor game performance, memory usage, and frame rates, ensuring the game meets performance benchmarks.


Must have some of the following Skills and Experience:

  • 3 to 5+ years' experience as an SDET
  • Programming Expertise: Proficiency in programming languages such as Python, C#, or JavaScript, with a focus on test automation frameworks.
  • Game Development Knowledge: Strong familiarity with game engines (e.g., Unreal Engine, Unity) and their scripting systems.
  • QA Tools: Extensive experience with automation tools (e.g., Selenium, Appium) and game-specific QA tools (e.g., console TRCs, debug menus).
  • Development Testing Knowledge: Solid understanding of QA methodologies, including black-box, white-box, and performance testing.
  • Debugging Skills: Ability to analyze logs, debug issues, and provide detailed reports.
  • Version Control: Proficiency in version control systems like Git, Perforce, or SVN.


Preferred Qualifications:

  • Experience with CI/CD tools like Jenkins, GitHub Actions, or Azure DevOps.
  • Experience with networked/multiplayer game testing.
  • Familiarity with platform certification processes (e.g., Xbox, PlayStation, Nintendo).
  • Knowledge of graphics rendering pipelines and GPU performance analysis.

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