Engine and Tools Programmer

Velan Studios

$85K — $125K *
Consumer Technology
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • Minimum 5 years of experience in game engines and tools for multi-platform environments.
  • Proficient in C and/or C++ with a track record of shipping major features.
  • Demonstrated curiosity and a pattern of self-motivated exploration in technology or programming.
  • Experience in engine programming and tool development for video games.
  • Ability to collaborate closely with cross-disciplinary teams.

Responsibilities

  • Build visual material authoring workflow including code generation and node-graph editing.
  • Add play-in-editor support to the level editor.
  • Port client runtime to new console platforms.
  • Implement new collision primitives in the physics system.
  • Take ownership of various systems, working autonomously alongside the leadership team.

Benefits

  • Health, dental, and vision insurance.
  • Life and disability insurance.
  • Retirement savings plan.
  • Paid holidays.
  • Flexible time-off benefits.
Full Job Description
Level: Mid-Senior Engine and Tools Programmer

Location: on-site/hybrid

is looking for experienced engine and tools programmers. This is a highly collaborative role, working closely with artists, designers, and other programmers. We have three requirements:
  1. At least five years of professional experience working on game engines and tools in a multi-platform environment.
  2. Our engine and tools are written in C. We are looking for applicants who have shipped major features written in C and/or C++.
  3. Our curiosity drives us. You must be deeply curious about something and have some evidence of that curiosity. We are looking for candidates that demonstrate a pattern of persistent and self-motivated exploration.

Some things you might find yourself doing in this role:
  • Building visual material authoring workflow (code generation, node-graph editing).
  • Adding play-in-editor support to our level editor.
  • Porting our client runtime to a new console platform.
  • Adding a new type of collision primitive to our physics system.

A few notes about how we do engine and tools programming at Velan:
  • Most of our games are built on our internal engine and tools. We believe that owning our tech gives us certain technical superpowers.
  • Velan works on all kinds of games, from augmented reality driven kart racers to shooters played in the dark. The varied needs of our games set the technical direction for our engine and tools.
  • Experienced engine and tools programmers operate with a fair degree of autonomy at Velan. While decisions about your areas of focus will be made collaboratively with the leadership team, once an area of focus is selected, you exercise a wide degree of discretion to accomplish your technical goals.
  • Although each of our systems has an owner, we are a small team, and you should expect to own several different systems. Additionally, we trust you to work across the codebase with minimal barriers.


The salary for this position is typically within the range specified below per year. Please note that the actual base pay may vary based on factors such as your qualifications, skills, experience, and other relevant considerations. In addition to your salary, our comprehensive compensation package includes various perks, such as potential annual bonuses (though they are not guaranteed), health, dental, vision, life, and disability insurance, a retirement savings plan, paid holidays, and flexible time-off benefits. This range covers mid-senior level -

Toronto, ON
Mid level: $85k-$125k CAD
Senior level: $105K-$145k CAD

Similar Jobs

More Jobs at Velan Studios

More Consumer Technology Jobs

Find similar Engine and Tools Programmer jobs: