Dexterous Expert

Lawrence Harvey

$130K — $180K *
Information Technology
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • Deep expertise in multi-fingered hand control and grasp planning
  • Proficiency in learning-based robotic control techniques
  • Strong Python programming skills for real-time robotics
  • Experience using physics engines for policy validation
  • Advanced degree in Robotics, Computer Science, Electrical Engineering, or a related field
  • 5+ years of experience in robotic manipulation or motion control
  • Demonstrated ability to transition algorithms from simulation to real-world applications

Responsibilities

  • Serve as the technical authority on dexterous manipulation and set the overall roadmap
  • Design and enforce the foundational software architecture for control systems
  • Directly integrate cutting-edge research into practical applications
  • Own the sim-to-real strategy for policy transfer to physical hardware
  • Drive the specification of next-generation hardware design
  • Oversee the transition from research to fleet-wide deployment ensuring high performance
  • Mentor and shape the technical culture among senior engineers

Benefits

  • Collaborative work environment in an innovative robotics field
  • Opportunity to influence both software and hardware design
  • Access to state-of-the-art technology and research in robotics
  • A platform for career growth and development in a cutting-edge company
  • Scope to mentor and lead technical teams
Full Job Description
A human-centered robotics company developing AI-powered humanoid robots designed to work alongside people, starting in manufacturing and logistics with future expansion into healthcare and the home, is hiring a Lead Software Engineer to own dexterous manipulation for its flagship platform.

The Role

This is a core technical leadership role responsible for developing learning-based dexterous control algorithms that unlock advanced manipulation capability on state-of-the-art robotic hand hardware. You will bridge cutting-edge research and scalable production software, applying reinforcement learning, imitation learning, teleoperation retargeting, and classical control to enable high-DOF task performance in both simulation and physical deployment. As technical lead, you will shape core software architecture and directly influence hardware design.

Key Responsibilities
  • Serve as technical authority for dexterous manipulation, setting the long-term roadmap for hand control and multi-fingered coordination
  • Design and enforce foundational software architecture, balancing autonomous logic against high-fidelity teleoperation
  • Direct integration of state-of-the-art research, selecting and deploying learning-based policies and vision-integrated systems
  • Own sim-to-real strategy, setting standards for high-fidelity simulation and policy transfer to physical hardware
  • Drive next-generation hardware specifications, including sensing, degrees of freedom, and torque profiles
  • Oversee transition from experimental research to fleet-wide deployment, ensuring production-grade C++/Python performance and reliability
  • Set technical culture and mentor senior engineers across the organization

Required Qualifications
  • Deep expertise in multi-fingered hand control, grasp planning, and in-hand manipulation, with a track record of hardware deployment
  • Proficiency in learning-based robotic control (flow/diffusion-based visuomotor policies, reinforcement learning, reward modeling)
  • Strong Python skills, with experience building real-time robotic software stacks
  • Experience with physics engines (IsaacSim, MuJoCo, or Drake) for policy training and validation
  • BS/MS/PhD in Robotics, Computer Science, Electrical Engineering, or related field
  • 5+ years relevant experience (3+ with a PhD) in robotic manipulation or complex motion control
  • Proven track record deploying algorithms from research/simulation into physical hardware

Differentiators
  • Strong foundation in kinematics, Jacobian-based control, and constrained optimization
  • Teleoperation experience with VR/haptic interfaces and retargeting algorithms
  • Tactile sensing integration experience
  • Computer vision familiarity (6D pose estimation, point cloud processing, visual servoing)
  • Hardware bring-up experience with high-DOF end-effectors

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