Ubisoft

Associate Technical Director, Animation - [Junction]

Ubisoft$90K — $120K *
Consumer Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • Strong hands-on experience with digital content creation tools like MotionBuilder, Maya, Houdini, or 3DS Max.
  • Practical understanding of application programming interface workflows.
  • Proficiency in Python and visual scripting; knowledge of C# or C++ is a plus.
  • Experience with ShotGrid or similar production management tools.
  • Ability to produce clear and structured technical documentation.
  • Strong communication skills to explain complex topics to non-technical partners.
  • Familiarity with Open Shading Language and shader development is a bonus.

Responsibilities

  • Develop and maintain pipeline tools to improve workflow efficiency.
  • Collaborate with stakeholders to identify technical needs and propose solutions.
  • Research, prototype, and benchmark technical solutions for production.
  • Support optimization and debugging efforts on technical issues.
  • Write, update, and maintain technical documentation for processes.
  • Define and promote a shared technical nomenclature across teams.
  • Train users on tools and pipelines, reinforcing technical constraints and best practices.
  • Validate production data and assist in technical problem-solving, escalating risks as needed.

Benefits

  • Opportunity to work on cutting-edge animation projects in a leading gaming company.
  • Collaborative and creative work environment with a focus on innovation.
  • Access to career development resources and training opportunities.
  • Opportunity to contribute to games enjoyed by millions around the world.
Full Job Description
As an Associate Technical Director, Animationat Ubisoft Montréal, you will support the development, optimization, and evolution of production pipelines. You will work closely with artists, designers, and technical teams to improve workflows, solve technical challenges, and ensure data quality across the production pipeline. The Associate Technical Director, Animation plays a key role in bridging creative vision and technical execution.

What you'll do:
  • Develop and maintain pipeline tools that improve workflow efficiency and production quality.
  • Collaborate with creative and technical stakeholders to identify technical needs and propose solutions.
  • Research, prototype, and benchmark technical solutions aligned with production requirements.
  • Support optimization and debugging efforts by following up on identified technical issues.
  • Write, update, and maintain technical documentation for pipelines and processes.
  • Define and promote a shared technical nomenclature across teams.
  • Train and support users on tools and pipelines while reinforcing technical constraints and best practices.
  • Validate production data and assist team members with technical problem-solving, escalating risks when needed.
QUALIFICATIONS
  • Strong hands-on experience with digital content creation (DCC) tools such as MotionBuilder, Maya, Houdini, or 3DS Max.
  • Practical understanding of application programming interface (API) workflows.
  • Proficiency in Python and visual scripting, with working knowledge of C# or C++ considered an asset.
  • Experience working with ShotGrid or similar production management tools.
  • Ability to produce clear and structured technical documentation.
  • Strong communication skills, with the ability to explain complex technical topics to non-technical partners.
  • Familiarity with Open Shading Language and shader development considered an asset.
  • Collaborative mindset with a strong interest in pipeline development and technical problem-solving.
What to send our way
  • Your CV highlighting relevant skills and experiences.
  • Links to technical projects, tools, scripts, or repositories that demonstrate your pipeline or tooling work.

About Ubisoft

Ubisoft Entertainment SA is a French video game company headquartered in Montreuil with several development studios across the world. It publishes games for several video game franchises, including Assassin's Creed, Far Cry, Just Dance, Prince of Persia, Rayman, Raving Rabbids, and Tom Clancy's. The company's largest development studio is Ubisoft Montreal in Canada, which is responsible for the development of Assassin's Creed, Far Cry, and Watch Dogs, among others. Ubisoft is the fourth largest publicly traded game company in the Americas and Europe in terms of revenue and market capitalization, after Activision Blizzard, Electronic Arts, and Take-Two Interactive. The company has over 18,000 employees and has development studios in 35 countries. Ubisoft's revenue for the fiscal year 2020-2021 was ?2.2 billion.
Learn more about Ubisoft
Size
20,665 employees
Industry
Founded
1986
NASDAQ

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