AI VFX Technical Director

Cosa Vfx Inc

$90K — $130K *
Media
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • Deep mastery of ComfyUI and Griptape, including debugging complex custom graphs.
  • Fluency in various video models, both open-source and proprietary.
  • Strong knowledge of image-model control tools and their applications in video.
  • Proficient in Python scripting for creating custom nodes and automation.
  • Solid understanding of VFX fundamentals and content integration with traditional pipelines.
  • Experience with managing local GPU environments and dependencies.

Responsibilities

  • Architect and maintain production-grade ComfyUI pipelines and workflow templates.
  • Evaluate and integrate new video models into the pipeline.
  • Address complex challenges like temporal stability and character consistency.
  • Develop automation tools for faster iteration in production.
  • Oversee GPU inference, model weights, and VRAM management against deadlines.
  • Coordinate with VFX supervisors to implement director intent in technical setups.
  • Mentor artists and document processes for repeatability.

Benefits

  • Fully remote work opportunity.
  • Collaboration with top-tier VFX professionals.
  • Opportunities for mentorship and knowledge sharing.
  • Creative freedom to influence technical direction.
  • Access to cutting-edge generative video technologies.
Full Job Description
About the Role

This is a fully remote senior, pipeline-owning role. You'll set the technical direction for how CoSA uses generative video across shows - building the tooling, making the model and infrastructure calls, and elevating the work of the artists who depend on it.

What You'll Do
  • Architect, build, and maintain the studio's production-grade ComfyUI pipelines and reusable workflow templates.
  • Own model strategy: evaluate and integrate new video models as they ship, and decide what belongs in the pipeline.
  • Solve the hardest problems - temporal stability, character and identity consistency across shots, motion control, and seamless integration of generated elements into live-action.
  • Develop custom nodes and automation to speed up iteration across multiple productions.
  • Manage local GPU inference, model weights and LoRAs, and VRAM/throughput tradeoffs against production deadlines.
  • Partner with VFX supervisors and creative leads to translate director intent into reproducible technical setups.
  • Mentor generalists and artists, and document pipelines so the work is repeatable and not locked in one person's head.

What You'll Need
  • Deep, demonstrated mastery of ComfyUI and Griptape - complex custom graphs, conditioning, control mechanisms, and debugging difficult node trees.
  • Broad, current fluency across video models, including local open-source options (Wan 2.2 / 2.6, LTX-2, HunyuanVideo) and the leading proprietary models (Kling 3.0, Google Veo 3.1, Runway Gen-4.5, Seedance 2.0, Luma Ray3).
  • Strong command of image-model control tooling (ControlNet-style conditioning, LoRAs, IP-Adapters, inpainting) as it feeds video.
  • Python scripting for custom nodes and automation.
  • Real VFX fundamentals and an understanding of how generated content integrates with a traditional pipeline (compositing, rotoscoping, color).
  • Experience managing local GPU environments (CUDA, model and dependency management).

Strongly Preferred
  • Prior senior, TD, or lead experience at a VFX or animation house.
  • Experience training or fine-tuning custom models and LoRAs.
  • Familiarity with API-based generation pipelines and batch processing.
  • Experience with Nuke and a broader post pipeline.

Who You Are
  • A builder and problem-solver who can untangle a pipeline without a roadmap.
  • Current by instinct - you track the landscape and know which tool fits which shot.
  • A force multiplier whose work makes everyone around them faster and better.

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