Visual Effects Animation Artist

Anatomage, Inc.

$80K — $120K *
Media
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • 3+ years of professional experience in real-time VFX or Animation
  • Strong foundation in 3D modeling, texturing, and lighting using Maya, Blender, or Substance Painter
  • Experience with real-time VFX tools like Niagara and Houdini
  • Hands-on skills in character rigging and animation, especially with MetaHumans
  • Strong organizational skills and attention to detail

Responsibilities

  • Create immersive digital environments using 3D generalist skills
  • Execute real-time simulations and character animations within Unreal Engine
  • Develop visually stunning effects using the Niagara system and Houdini
  • Rig and animate characters for MetaHuman configurations
  • Optimize assets for interactive platforms ensuring high technical standards

Benefits

  • Health, Dental, and Vision insurance for employees and families
  • 401K savings plan with employer matching
  • Generous PTO and paid holidays
  • Casual work environment
  • Commuter benefits available
  • Access to on-site gym
  • Team bonding activities with catered lunches and free snacks
Full Job Description
About the Role:

As a VFX and Animation Artist at Anatomage, you will be the driving creative force

behind our real-time simulations and visual effects. While this role requires a

well-rounded 3D generalist skillset including modeling, texturing, and lighting, your

primary focus will be crafting stunning visual effects and lifelike animations.

What You'll Do:

You will utilize your 3D generalist skills - spanning modeling, texturing, and lighting - to

create a variety of digital environments. Your main emphasis will be bringing these

environments to life by executing workflows across both real-time simulation and

character animation within Unreal Engine. You will utilize the Niagara system and

Houdini to create scientifically accurate special effects. You will also handle character

rigging and animation for MetaHumans. While you may have a stronger background or

personal specialization in one of these areas, you will be expected to actively deliver

results across both disciplines, ensuring all assets are technically optimized for our

interactive platforms.

Requirements

Skills and Abilities Required:

Candidates should have a strong 3D generalist foundation in industry-standard software such as Maya, Blender, or Substance Painter for modeling, texturing, and lighting environments. Alongside these generalist skills, candidates must possess deep, hands-on experience in either real-time VFX such as Niagara, Blueprints, Houdini simulation pipelines or advanced character rigging and animation fundamentals including experience with MetaHumans or a strong combination of both. The ideal candidate demonstrates strong organizational skills, artistic talent, and exceptional attention to detail.

* Resume and Portfolio required in order to be considered*

Minimum Education and Experience Required:

Formal education in Art, Digital Arts, 3D Modeling, Animation, Medical Illustration, or a related discipline is preferred. Equivalent professional experience and a strong portfolio demonstrating relevant skills will also be considered. Minimum 3 years of professional realtime VFX or Animation experience.

Benefits

What We Offer
  • Health, Dental, and Vision care for you and your family
  • 401K savings plan with employer matching
  • Generous PTO leave and paid holidays
  • Casual work culture
  • Commuter benefits
  • On site gym facility
  • Team bonding activities, catered lunches, and free snacks in the office!

In the U.S., the standard base pay range for this role is $80,000.00- $120,000.00 Annually. This base pay range is for the U.S. and is not applicable to locations outside of the U.S.. Actual amounts will vary depending on experience, performance and location. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed.

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