Ubisoft

Team Lead Writer [Splinter Cell Remake]

Ubisoft • $100K — $120K *
Media
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • Deep scriptwriting expertise from games or relevant narrative medium
  • Strong narrative judgment for character development and story structure
  • Experience in guiding and developing writers through mentorship
  • Understanding of game design principles and production processes
  • Ability to manage complex narrative priorities across multiple projects
  • Collaborative mindset with writers and production teams
  • Adaptability to feedback while maintaining creative consistency

Responsibilities

  • Shape the narrative, characters, and dialogue for Splinter Cell Remake
  • Translate the Creative Director's vision into engaging narrative content
  • Guide the writing team and coordinate with Narrative Designers
  • Plan and prioritize writing work based on production needs
  • Review narrative content and provide constructive feedback
  • Maintain a consistent tone and voice across all narrative elements
  • Align narrative and gameplay in collaboration with production teams

Benefits

  • Opportunity to work on a high-profile franchise
  • Collaborative and creative work environment
  • Mentorship and professional development opportunities
  • Access to cutting-edge game development tools
  • Engagement with a passionate and talented team
Full Job Description
Description du poste

As a Team Lead Writer on Splinter Cell Remake at Ubisoft Toronto, you will guide the writing team and oversee the quality and consistency of the game's narrative. Working closely with Narrative Designers, the Creative Director, and the production team, you will help strengthen the established story, shape complex and compelling characters, and align narrative content with gameplay throughout production.

What you'll do
  • Shape the narrative, characters, dialogue, and in-game text for Splinter Cell Remake
  • Translate the Creative Director's vision into clear and engaging narrative content
  • Guide the writing team and coordinate closely with Narrative Designers
  • Plan and prioritize writing work based on production needs and project milestones
  • Review narrative content and provide clear, constructive feedback
  • Maintain a consistent tone and voice across missions and other narrative content
  • Align narrative and gameplay in collaboration with Narrative Designers and the production team
  • Support writers through mentorship, knowledge sharing, and timely project updates
  • Resolve narrative concerns raised by members of the writing team
  • Coordinate across project teams to support narrative consistency throughout Splinter Cell Remake and alignment with the Splinter Cell brand


Qualifications

What you bring to the team
  • Bring deep scriptwriting expertise from games or another relevant narrative medium
  • Apply strong narrative judgment to character development, dialogue, story structure, tone, and voice
  • Guide and develop writers through clear direction, thoughtful delegation, mentorship, and constructive feedback
  • Connect creative vision with gameplay through a strong understanding of game design principles and production processes
  • Manage complex narrative priorities across multiple missions, milestones, and production needs
  • Collaborate closely with writers, Narrative Designers, creative partners, and production teams
  • Respond thoughtfully to feedback and adapt narrative work while maintaining creative consistency
  • Draw meaningful inspiration from people, society, and the wider world

What to send our way
  • Share your CV highlighting relevant skills and experiences
  • Include writing samples or links to relevant narrative projects


Informations supplémentaires

About Ubisoft

Ubisoft Entertainment SA is a French video game company headquartered in Montreuil with several development studios across the world. It publishes games for several video game franchises, including Assassin's Creed, Far Cry, Just Dance, Prince of Persia, Rayman, Raving Rabbids, and Tom Clancy's. The company's largest development studio is Ubisoft Montreal in Canada, which is responsible for the development of Assassin's Creed, Far Cry, and Watch Dogs, among others. Ubisoft is the fourth largest publicly traded game company in the Americas and Europe in terms of revenue and market capitalization, after Activision Blizzard, Electronic Arts, and Take-Two Interactive. The company has over 18,000 employees and has development studios in 35 countries. Ubisoft's revenue for the fiscal year 2020-2021 was ?2.2 billion.
Learn more about Ubisoft
Size
20,665 employees
Industry
Founded
1986
NASDAQ

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