Sr. UX Designer, ConnectSan Mateo, CAYou are equal parts systems thinker and craft driven designer. You bring clarity to complex ecosystems, translating identity frameworks, account services, safety policies, and platform technologies into seamless, intuitive player experiences. You leverage emerging capabilities to design secure, scalable solutions that build trust across regions and devices. You ground every decision in research, experimentation, and measurable outcomes, and you thrive in ambiguity, defining structure where none exists.
In this role, you will contribute to and shape experiences across PlayStation's cross-platform ecosystem as part of the Connect team. Your work will help players, families, and communities get started, manage their accounts and relationships, stay safe, and move seamlessly across PlayStation products and services.
You will design intuitive, scalable experiences across console, mobile, web, and other connected surfaces, spanning areas such as account journeys, onboarding, identity, privacy, safety, family management, social connection, communication, self-service support, and cross-device continuity. You will partner closely with product, research, engineering, policy, legal, and regional teams to balance usability, trust, compliance, privacy, safety, and business objectives.
As a senior designer, you will help define experience strategy, simplify complex systems, influence cross-functional decisions, and deliver high-quality design solutions that work globally across platforms, surfaces, and regions.
You will join the Connect design team in a hybrid role based in San Mateo and be part of the broader Sony design organization. You will collaborate with a global network of designers to elevate craft, advance systems thinking, and deliver forward looking, player centered experiences at scale.
Responsibilities- Own UX for a core platform surface, system feature, or end-to-end player journey.
- Lead design from concept through launch across console, web, and/or companion experiences.
- Translate complex technical and platform constraints into intuitive, performant user experiences.
- Define interaction models, navigation patterns, and scalable UI frameworks.
- Partner closely with Product, Engineering, and Research to shape roadmap and feature strategy.
- Reduce ambiguity in emerging or evolving platform capabilities through rapid prototyping and validation.
- Contribute to and evolve platform design systems and standards.
- Facilitate critiques and drive high-quality design execution across teams.
- Mentor designers and elevate craft, consistency, and systems thinking.
- Present and communicate design decisions clearly to cross-functional and leadership stakeholders.
- Balance innovation with usability, accessibility, performance, and platform consistency.
Requirements- BA/BS in Interaction or Product Design, Human Factors, or equivalent experience.
- 5+ years of product or UX design experience, including platform or systems-level work.
- A portfolio that showcases thoughtful, simple, deliberate & intuitive design, with extraordinary interaction, motion, and visuals.
- Experience shipping complex, multi-surface experiences (console, mobile, web, or connected devices).
- Strong systems thinking and interaction design skills.
- Ability to operate independently in ambiguous, technically complex environments.
- Experience collaborating closely with cross-functional partners.
- High level of proficiency with Figma, including components, auto-layout, prototyping, tokens, animation, plugins, etc.
- Clear, concise communication and presentation skills.
Bonus- Strong understanding of the PlayStation ecosystem, platform strategy, and service landscape.
- Demonstrated history of leading products from early concept through successful launch at scale.
- Deep knowledge of player behaviors, gaming culture, and industry trends.
- Experience operating effectively within globally distributed, cross-functional teams.
- Proven ability to design scalable, localized experiences for diverse international markets.