PlayStation

Sr. Software Development Engineer in Test, Compilers

PlayStation$183K — $274K *
Information Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • Bachelor's or Master's Degree in Engineering, Computer Science, or equivalent
  • Strong proficiency in Python and C++
  • Experience in both Windows and Linux software environments
  • Experience leading automation strategies or technical initiatives
  • Understanding of automation trade-offs and architectural decisions

Responsibilities

  • Drive the technical strategy for automation frameworks and CI systems for PlayStation SDK components.
  • Define scalable and maintainable automation patterns for long-term growth.
  • Lead architectural decisions for test systems in C++, embedded firmware, and Python.
  • Identify technical risks and develop mitigation strategies for releases.
  • Develop and improve automated test cases and testing tools for C/C++ compilers and SDK libraries.
  • Monitor and optimize test infrastructure and automation reliability.
  • Mentor QE engineers and elevate technical standards across teams.

Benefits

  • Comprehensive medical, dental, and vision coverage
  • Matching 401(k) retirement plan
  • Paid time off and wellness program
  • Employee discounts on Sony products
  • Potential eligibility for a bonus package
Full Job Description
Sony Interactive Entertainment (PlayStation) is seeking a Senior Software Development Engineer in Test (SDET) to provide hands-on engineering excellence and technical leadership across our SDK ecosystem. This role focuses on building tools and infrastructure for analyzing the quality of PlayStation CPU compilers (and related technology). While this is the primary domain, there are opportunities to expand into 3D graphics, spatial audio, artificial intelligence, and the fully integrated PlayStation game development environment. We are looking for someone who wants to directly impact PlayStation technology by building tools and automated systems that deeply analyze SDK components and platform capabilities. You will help strengthen and evolve our testing infrastructure, raise the technical bar for quality engineering, and drive confidence in every release. If you're passionate about solving complex system-level challenges and influencing technology used by people around the world, we want to hear from you, come help us power the future of PlayStation! Responsibilities: Technical Strategy & Architecture • Own and drive the technical strategy for automation frameworks, test architecture, and CI systems supporting PlayStation® SDK components. • Define scalable, maintainable automation and infrastructure patterns that support long-term platform growth. • Lead architectural decisions for test systems spanning C++, embedded firmware (C), and Python-based infrastructure. • Identify technical risks early and drive mitigation strategies to protect release confidence. Hands-On Engineering • Develop, maintain, and improve automated test cases, sample applications, testing tools and frameworks for LLVM-based C/C++ compilers, SDK libraries and low level software (C++) • Build and improve test infrastructure using Python and Groovy to simplify building, testing, and demonstrating PlayStation® sample applications. • Monitor test infrastructure, analyze automation failures, improve reliability, and optimize runtime performance. • Research, evaluate, and integrate new tools and methodologies to improve testing scalability and efficiency. Team Technical Leadership • Serve as the technical lead for the QE team. Mentor and elevate engineers through technical guidance, code reviews, design reviews, and delegation. • Drive technical alignment across development, product, documentation, and cross-regional engineering teams. • Influence prioritization and technical standards to ensure consistency and engineering excellence. • Partner closely with software production and offshore teams to create robust test plans, validation strategies, and documentation. • Raise the overall technical bar by promoting guidelines in automation building, system validation, and debugging difficulty. Skills and Characteristics • Strong technical leadership with the ability to influence cross-functional stakeholders. • Excellent interpersonal skills, including presenting technical direction to both engineers and executives. • Proven experience leading architectural decisions and complex debugging efforts. • Self-directed, committed to producing strong results, and passionate about high-quality automation.Source control (e.g. Git) for all systems, including Jenkins Groovy scripts (pipeline as code). Qualifications • Bachelors's Degree or Master's Degree in Engineering, Computer Science or equivalent • Strong programming proficiency in Python & C++. • Experience building, running, and debugging software in both Windows & Linux environments. • Proven experience owning automation strategy or leading technical initiatives. • Deep understanding of automation trade-offs and architectural design decisions. Nice-to-Have • Experience with LLVM technology and a desire to learn all about compilers and their associated toolchains. • Exposure to Rust, its tooling and the Crate ecosystem • Prior experience with PlayStation SDK development is helpful. • Familiarity with Unreal Engine or other game engine technology. • Containerization technology such as Docker and Kubernetes. • Distributed build systems such as SN-DBS or IncrediBuild. At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location. Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location. In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more. The estimated base pay range for this role is listed below. $183,000-$274,600 USD

About PlayStation

PlayStation is a video game brand that consists of four home video game consoles, as well as a media center, an online service, a line of controllers, two handhelds and a phone, as well as multiple magazines. The brand is produced by Sony Interactive Entertainment, a division of Sony, with the first PlayStation console released in December 1994, followed by the PlayStation 2 in 2000, the PlayStation 3 in 2006, the PlayStation 4 in 2013, and the PlayStation 5 in 2020. PlayStation also has a strong online presence, with the PlayStation Network (PSN) which provides online gaming, streaming services, and access to the PlayStation Store. The PlayStation brand has become one of the most successful video game brands in history, with over 500 million consoles sold worldwide.
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