PlayStation

Sr Concept Artist, Environments

PlayStation$120K — $180K *
Media
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • 5+ years of experience in concept art, specifically in environment design
  • Strong foundation in art skills such as drawing and painting
  • Proficiency in Photoshop and strong rendering abilities
  • Experience in both 2D and 3D design techniques
  • Effective time management and collaboration skills
  • Bachelor's degree in Fine Arts or equivalent experience
  • 3+ years working in AAA video game development

Responsibilities

  • Design imaginative environments and supporting assets for game development
  • Integrate game design, art direction, and tech considerations into environment creation
  • Conduct research and gather relevant subject matter information
  • Foster collaboration across disciplines to enhance in-game environments
  • Address complex artistic challenges for the team
  • Commit to continuous skill improvement and industry awareness
  • Serve as an artistic resource and aid in developing innovative techniques

Benefits

  • Comprehensive medical, dental, and vision benefits
  • Matching 401(k) retirement plan
  • Generous paid time off policy
  • Wellness programs available
  • Employee discounts for Sony products
  • Opportunity for performance-based bonuses
Full Job Description
Join the award-winning team that created God of War

Santa Monica Studio is seeking an experienced Sr Environment Concept Artist for the development of a new unannounced title!

We are looking for an experienced concept artist with a focus on environments to help us visualize imaginative and unique worlds that set the bar for creativity and complexity on the PlayStation console. You would contribute to the artistic vision, working with art teams to establish the tone of the game, and bring it to life. As a member of the team passionate about environments, you must effectively collaborate with the Art Director, Game Director, and Art Leads to craft worlds that are visually spectacular and cohesive while also working with a wide range of development team members to ensure technical feasibility. Help us craft unique visuals that define our industry!
Responsibilities
  • Design environments, props, production callouts, system interacts, high vision concept art, color scripts, marketing material and other visual guides and tasks as needed to assist the development team
  • Combine the goals of game design, art direction, and technological considerations to build industry defining environments
  • Research and initiate information gathering of pertinent subject matter to your task
  • Develop and maintain strong creative and collaborative partnerships across disciplines to help further develop the in-game environments, visual language, and rule sets for fantasy-based worlds
  • Solve complex artistic development issues for both artists as well as other team members
  • Actively improve your skills and maintain an awareness of industry techniques, tools, evaluate competitive products, learning new software packages and traditional art methods
  • Serve as an artistic resource for overall product or as a studio resource - this includes, but is not limited to conducting general research, developing ground-breaking techniques, or testing new systems and tools
Requirements
  • Strong command of foundation art skills (drawing, painting and rendering, material indication, perspective, composition, color theory, design, anatomy and 2d and 3d design techniques)
  • Strong design skills with the ability to render realistic believable fantasy based props, architecture, and natural landscapes using contemporary industry standard tools and techniques
  • Strong ideation, brainstorming and documentation skills
  • Proficiency in Photoshop with an emphasis on drawing, painting and image making
  • Ability to block out ideas in 3D as well as 2D depending on the needs of the task
  • Strong time management and prioritization skills - this entails collaborating with the Production group to coordinate task lists to ensure assignments are progressing well according to schedules, objectives, and overall project goals
  • Familiarity with video game product development and the fundamentals of 3D packages
  • Good communication, organizational, and interpersonal skills
  • Bachelor's Degree in Fine Arts or relevant curriculum or equivalent skillset
  • 3+ years of AAA video game platform experience
Preferred Experience
  • Two or more published titles is desirable

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Avoid Recruitment Scams/Phishing Attempts:

Please be aware that any official outreach in response to your application will always be done from a [redacted].com email address. Always make sure to double check the spelling on Sony is correct and the characters have not been replaced with any numbers/symbols before replying.

Anyone using an email that is not [redacted].com is not affiliated with us and should be reported either via the platform they are contacting you on or directly to your email service as a phishing attempt/scam.

At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.

Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.

In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.

The estimated base pay range for this role is listed below.

$120,600-$180,800 USD

About PlayStation

PlayStation is a video game brand that consists of four home video game consoles, as well as a media center, an online service, a line of controllers, two handhelds and a phone, as well as multiple magazines. The brand is produced by Sony Interactive Entertainment, a division of Sony, with the first PlayStation console released in December 1994, followed by the PlayStation 2 in 2000, the PlayStation 3 in 2006, the PlayStation 4 in 2013, and the PlayStation 5 in 2020. PlayStation also has a strong online presence, with the PlayStation Network (PSN) which provides online gaming, streaming services, and access to the PlayStation Store. The PlayStation brand has become one of the most successful video game brands in history, with over 500 million consoles sold worldwide.
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Industry

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