Electronic Arts Inc

Software Engineer II

Electronic Arts Inc • $95K — $115K *
Consumer Technology
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • 5+ years in the video games industry
  • Proficiency in Unity, C#, and C++
  • Strong understanding of 3D Math for games
  • Experience with player-focused, cross-functional teams
  • Plugin integration experience
  • Knowledge of Android and iOS native development

Responsibilities

  • Drive planning and execution of new game features
  • Collaborate with designers and product managers to enhance player experiences
  • Mentor junior engineers and nurture their skills
  • Optimize code for performance, including load times and frame rates
  • Conduct code reviews and retrospectives to improve codebases and processes
  • Engage in technical discussions for feature planning and roadmaps
  • Document code and adhere to coding standards

Benefits

  • Hybrid work model fostering flexibility
  • Collaborative team culture emphasizing authenticity
  • Focus on quality and player experience
  • Opportunities for professional development and mentorship
  • Involvement in innovative technical discussions
Full Job Description
General Information

Locations: Hyderabad, Telangana, India

Role ID

216202

Worker Type

Regular Employee

Studio/Department

EA Mobile - Slingshot Games (India)

Work Model

Hybrid

Description & Requirements

The Software Engineer II will report to the Technical Director.

Our Team
• Our teams are player-focused and motivated to deliver quality.
• We aim to create a collaborative environment where everyone's perspective is welcomed and encouraged.
• We try to cultivate a "sports team" culture and value authenticity and tight feedback loops.

Responsibilities
• You will drive planning and executing new game features.
• You will work with designers and product managers to provide world class experiences to our players.
• You will mentor junior engineers and help them develop their skills.
• You will improve code for performance, focusing on reducing load times and improving frame rates.
• You will participate in code reviews and retrospectives and improve our code bases and processes.
• You will participate in technical discussions that help us plan our big tech-driven features and roadmap.
• You will write good documentation and follow coding standards.

Qualifications

We encourage you to apply if you can meet most of the requirements and are comfortable opening a dialogue to be considered.
• 5+ years of experience in the video games industry.
• Demonstrated proficiency in Unity, C# & C++
• Demonstrated proficiency in 3D Math used in games.
• Experience working with player focussed cross functional teams.
• Experience in plugin integration.
• Knowledge of native Android and iOS development.

Bonus:
• Proficient in technical planning, solution research, proposal, and implementation
• Experience working with game engines like Unity, Unreal.
• Comfortable working across client and server codebases
• Familiar with profiling, optimising, and debugging scalable data systems
• Familiar with CI/CD build pipelines.
• Background using metrics and analytics to determine the quality or priority

About Electronic Arts Inc

Electronic Arts Inc. (EA) is a global leader in digital interactive entertainment. The company develops and publishes games, content, and online services for consoles, mobile devices, and personal computers. EA's portfolio includes popular franchises such as FIFA, Madden NFL, The Sims, and Battlefield. The company was founded in 1982 and is headquartered in Redwood City, California.
Learn more about Electronic Arts Inc
Size
12,900 employees
Market Cap
$33.3 billion
Industry
Net Income
$1.1 billion
Founded
1982
5 Year Trend
+7.6%
Revenue
$5.6 billion
NASDAQ

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