Full Job Description
Meta is seeking skilled engineers to join our team and contribute to the development of innovative graphics frameworks, algorithms, and tools that maximize quality and performance. As a key member of our engineering team, you will collaborate with cross-functional teams across Meta to create real-time rendering architecture, build high-quality digital representations of people, and enhance real-time systems. Your expertise in creating high-quality, performant, and maintainable code will be essential in delivering innovative products in mobile, AR/VR spaces. You will also have the opportunity to document and support graphics and tooling features, working closely with various infrastructure and product teams to drive project success.
Responsibilities
Develop innovative graphics frameworks, algorithms, and tools to maximize graphics quality and performance
• Collaborate with cross-functional teams across Meta on various projects, including camera, graphics, media enhancements, and more
• Build tools and pipelines for generating realistic synthetic images and video effects
• Enable high-fidelity experiences through remote compute solutions or mobile device solutions with limited resources
• Support rendering subsystems for platforms such as Spark AR and Horizon
• Document and support graphics features
• Create high-quality, performant, and maintainable code
• Deliver innovation into products through collaboration with engineering teams
Minimum Qualifications
• Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience
• 5+ years software development experience in industry settings or PhD with 2+ years of experience
• 3+ years of graphics software engineering experience
• Experience with C/C++ programming
• Experience with object-oriented and component-based design experience
Preferred Qualifications
• Problem-solving and communication skills
• Experience delivering AAA (high-quality) Games, working on Graphics subsystems or the Game Engine Augmented Reality (AR)/Virtual Reality (VR) experience
• Knowledge of ray tracing, rasterization and linear algebra
• Experience with low level performance profiling and optimization
• Experience implementing 3D graphics features such as lighting, effects, shaders and other low-level systems
• Experience with tools such as Maya, Houdini, Blender, 3Ds Max, Arnold, RenderMan, or Cycles
• Experience with either DirectX/Vulkan/OpenGL/Metal
About Meta
Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today-beyond the constraints of screens, the limits of distance, and even the rules of physics.
Equal Employment Opportunity
Meta is proud to be an Equal Employment Opportunity employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, reproductive health decisions, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a protected veteran, status as an individual with a disability, genetic information, political views or activity, or other applicable legally protected characteristics. You may view our Equal Employment Opportunity notice here.