Software Engineer - Game Integrations

Medal

$120K — $150K *
Consumer Technology
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • 5+ years of C# experience in performance-critical environments
  • Strong understanding of Windows Operating System
  • Demonstrated passion for gaming and active engagement with gaming culture
  • Commitment to in-office collaboration in NYC, 5 days a week
  • Detail-oriented with ownership over feature quality
  • Expertise in code performance and familiarity with profiling tools
  • Results-driven mindset with a focus on metrics and performance measurement
  • Experience or interest in A/B testing and analyzing user engagement metrics
  • Bonus: Experience in C/C++ for performance-sensitive projects
  • Bonus: Familiarity with graphics APIs like DX11, DX12, and Vulkan
  • Bonus: Skills in reverse engineering and techniques like hooking/injection

Responsibilities

  • Develop and maintain engine plugins for Unreal and Unity to capture gaming data.
  • Collaborate with game APIs to seamlessly integrate functionality into our system.
  • Reverse-engineer games to identify data exposure and access methods.
  • Implement performance-critical features to enhance user experience without direct user interaction.
  • Analyze logs and debugging information to troubleshoot and optimize integrations.
  • Ensure comprehensive quality of features by managing the development lifecycle from coding to deployment.
  • Work closely with the product team to align on goals and fast-track feature shipping.

Benefits

  • Opportunity to work in a dynamic, collaborative office environment in NYC.
  • Engage directly with a passionate gaming community.
  • Work with cutting-edge technologies and frameworks in the game development space.
  • Professional growth in a high-performance culture focused on results and innovation.
Full Job Description
The Role

The majority of work will involve deepening how our recorder interfaces with games. For this role, you will be responsible for building and maintaining the integrations that interface directly with game engines and game-specific APIs by developing engine plugins (Unreal, Unity) to let us extract game-specific data and power features like auto clipping. This is low-level, hands-on work: understanding how games work, writing engine plugins, reverse-engineering how games expose (or don't expose) the data we need, working with game APIs and log files to let us capture those magic moments without our users having to lift a finger.
What We're Looking For
  • 5+ years of C# experience in performance-critical contexts
  • Good understanding of the Windows OS
  • Demonstrable evidence that you play or tinker with games, not just build software
  • In-person: Looking to hire in NYC to contribute alongside the product team. 5 days in the office
  • Ownership & attention to detail: You see things through, and can be responsible for end-to-end quality of complex features
  • Code Performance: Excellent understanding of code performance implications in production and confident with profiling tools
  • Be result-driven: Everything we do is driven by the metrics and performance of the feature. We move fast and ship regularly
  • Measuring with metrics: Comfort with A/B testing and measuring results with usage metrics
  • Gaming: A passion for games and the gaming communities, and a user of Discord and other gaming-adjacent products.
  • Bonus: C/C++ experience in performance-critical contexts
  • Bonus: Graphics API experience, especially DX11, DX12 and Vulkan
  • Bonus: Reverse engineering and hooking/injection experience
Our Stack

Electron, React, Redux, Styled Components & other modern web-based technologies
C# and C++ for native Windows recording & more
Swift for iOS, Kotlin for Android
Java, Redis, RabbitMQ, Kubernetes for backend
Terraform, Salt, GitHub Actions, CircleCI for IaC and CI/CD

Similar Jobs

More Jobs at Medal

More Consumer Technology Jobs

Find similar Software Engineer - Game Integrations jobs: