Electronic Arts Inc

Software Engineer

Electronic Arts Inc$104K — $142K *
Consumer Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • Proven experience in software release management in large operational settings
  • At least 3 years of proficiency in C++ and C#
  • Experience managing changes across multiple development branches
  • Familiarity with Perforce and version control best practices
  • Bachelor's degree in computer science or equivalent experience

Responsibilities

  • Collaborate with cross-functional teams to ensure quality release standards are met
  • Ensure engineering standards are adhered to in development and release processes
  • Support troubleshooting of production issues with development and QA teams
  • Drive improvements in tooling and processes for product efficiency and quality
  • Define and implement KPIs for release processes in collaboration with stakeholders

Benefits

  • Three weeks of vacation per year to start
  • Ten days of sick leave per year
  • Paid parental leave with up to 100% salary top-up
  • Comprehensive health, dental, and vision coverage
  • Life and disability insurance
  • Retirement plan for full-time employees
Full Job Description
Description & Requirements

As a Software Engineer on the Frostbite Release team, you will report to the Technical Director and work with us to deliver high-quality engine releases. You will collaborate with multiple partners in a distributed environment, helping us improve our release processes and support game teams across EA.

Responsibilities:
  • You will collaborate with cross-functional teams to meet all requirements for high quality releases
  • You will work with others to ensure all engineering standards are met in our development and release environment
  • You will provide support to development, partner and QV teams to troubleshoot production issues encountered during development cycles
  • You will implement improvements to our tooling and processes to improve the efficiency and quality of our products
  • You will collaborate with key stakeholders to define and implement key performance indicators (KPIs) for release processes


Required Qualifications
  • Demonstrated hands-on expertise in releasing software within a large-scale operational environment, focusing beyond the scope of DevOps practices
  • Minimum three years of professional proficiency in both C++ and C# programming languages
  • Three years of professional experience in managing changes across multiple development and release branches
  • Experience using Perforce, and with solid knowledge with version control concepts and good practices
  • Bachelor's degree in computer science or related field, or equivalent training and hands-on experience


Nice To Have

  • Experience with game/engine development on multiple platforms
  • Experience with large code integration
  • Experience with AI driven programming


Pay Transparency - North America

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$104,500 - $142,800 CAD

Pay is just one part of the overall compensation at EA.

For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

Post To

External careers site, Internal careers site

LinkedInID

3108034

About Electronic Arts Inc

Electronic Arts Inc. (EA) is a global leader in digital interactive entertainment. The company develops and publishes games, content, and online services for consoles, mobile devices, and personal computers. EA's portfolio includes popular franchises such as FIFA, Madden NFL, The Sims, and Battlefield. The company was founded in 1982 and is headquartered in Redwood City, California.
Learn more about Electronic Arts Inc
Size
12,900 employees
Market Cap
$33.3 billion
Industry
Net Income
$1.1 billion
Founded
1982
5 Year Trend
+7.6%
Revenue
$5.6 billion
NASDAQ

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