ROBLOX Corporation

Software Engineer, Ads Platform

ROBLOX Corporation$153K — $196K *
Consumer Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • 1-3 years of experience in software engineering, including internships.
  • Strong programming skills in at least one modern language (Go, C#, Java, Python, or C++).
  • Solid understanding of computer science fundamentals, data structures, and algorithms.
  • Ability to debug complex issues effectively.
  • Bachelor's degree or equivalent in Computer Science or related field.

Responsibilities

  • Build and ship innovative Ads products for millions of users.
  • Develop backend services capable of handling billions of transactions.
  • Tackle high-scale backend performance challenges head-on.
  • Take ownership of projects from inception to completion.
  • Collaborate with cross-functional teams including ML, backend, and analytics.

Benefits

  • Equity compensation for all full-time employees.
  • Opportunities to learn new technologies and work in a cutting-edge environment.
Full Job Description
As a Software Engineer on the Ads Platform team, you will build foundational ads systems that are capable of reliably serving Roblox's massive scale. You will drive performance improvements to our ads serving and delivery infrastructure, while expanding our systems to support a variety of new and immersive ads experiences. Your scope will span across multiple teams and require close collaboration with engineers across ML, backend, and analytics to shape the future of ads infrastructure at Roblox. This role is a great fit for you if you are proficient in managing large scale systems and data-driven applications and have a zeal for developing inspiring, easily maintainable, and reusable code. Join our highly skilled and rapidly growing team and make a significant impact at Roblox. You Will • Build and ship best-in-class Ads products used by hundreds of millions of users. • Develop backend services that scale to billions of products and transactions. • Dive deep into high scale, complex backend performance challenges • Self-organize and take ownership of projects throughout their full lifecycle. You Have • 1-3 years of experience in software engineering (internships included), with a track record of delivering high-quality production code. • Coding Proficiency: Strong programming skills in at least one modern language (e.g., Go, C#, Java, Python, or C++). • Problem-Solving Skills: A solid understanding of computer science fundamentals, data structures, and algorithms, with an aptitude for debugging complex issues. • Curiosity & Drive: A willingness to learn new technologies quickly, whether it's 3D engine, distributed systems patterns, or ad-tech concepts. • Education: A Bachelor's degree (or equivalent professional experience) in Computer Science or a related engineering field. Please note the Company may not be able to employ candidates who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time. You may redact age, date of birth, and dates of attendance/graduation from your resume if you prefer. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page. Annual Salary Range $153,120-$196,750 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).

About ROBLOX Corporation

Roblox Corporation is a video game company that operates a massively multiplayer online game platform. The platform allows users to create and play games in a virtual world, with a focus on user-generated content. Roblox was founded in 2004 and is headquartered in San Mateo, California. The company has grown rapidly in recent years, and now has over 100 million monthly active users. In 2021, Roblox went public through a direct listing on the New York Stock Exchange.
Learn more about ROBLOX Corporation
Size
960 employees
Market Cap
$15.6 billion
Industry
Net Income
-$242.8 million
Founded
2004
Revenue
$727 million
NASDAQ

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