Software Engineer | 3D Visualization Platform

Gecko Robotics, Inc

$90K — $130K *
Information Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • 3+ years of professional software engineering experience or equivalent through internships or impactful personal projects.
  • Experience building scalable backend systems and APIs for complex datasets.
  • Ability to develop user-facing applications for complex workflows.
  • Strong problem-solving skills for addressing complex technical problems.
  • Comfortable working across the stack and owning features from design to deployment.
  • Experience in performance-sensitive environments with large data or latency constraints.
  • Strong communication skills for effective collaboration with technical and non-technical stakeholders.

Responsibilities

  • Build and extend a server-side rendering application streaming large-scale 3D models to a React frontend.
  • Develop user-facing features for complex 3D workflows across frontend and 3D technologies.
  • Design and maintain backend APIs and services for 3D data ingestion and delivery.
  • Solve technical challenges related to large model sizes, streaming performance, and data interoperability.
  • Work on systems operating in real-world environments where reliability is critical.
  • Expand the platform to accommodate new and growing data types.
  • Take ownership of product initiatives from design to deployment.

Benefits

  • Collaborative team environment with cross-functional opportunities.
  • Exposure to innovative technologies and real-world applications.
  • Opportunities to work closely with customers on product initiatives.
  • Potential for travel to client sites and other company offices.
Full Job Description
Role at a Glance

Gecko Robotics' Engineering teams build high-impact, customer-facing applications that power Cantilever, our software platform used to protect and modernize critical infrastructure. As a Software Engineer on the 3D Product team, you will develop and evolve a high-performance 3D visualization product that enables users to explore complex assets in extraordinary detail.

Our team builds and maintains a system that streams large-scale 3D data, including high-resolution models, to a web-based frontend. This system is already used to support important operational and strategic decisions within Cantilever and continues to expand in scope and capability.

You will work across the stack, contributing to backend services, frontend applications, and system architecture, while collaborating with product managers, Forward Deployment Engineers, and occasionally customers to ship intuitive, scalable solutions.

Due to government program requirements, candidates must be authorized to work in the United States.
What you will do
  • Build and extend a server-side rendering application that streams large-scale 3D models to a React frontend, including systems built on Unreal Engine
  • Develop user-facing features that support complex 3D workflows across frontend and 3D technologies
  • Design and maintain backend APIs and services that power 3D data ingestion, transformation, and delivery
  • Solve technical challenges related to large model sizes (GB-scale), streaming performance, and data interoperability in real-world deployment environments
  • Work on systems that operate in real-world or constrained environments, including deployments outside traditional cloud-only infrastructure, where reliability and performance are critical
  • Expand the platform to support new and growing data types
  • Take ownership of meaningful product initiatives from design through deployment
  • Partner with Forward Deployment Engineers and occasionally customers to understand real-world use cases and translate them into product and technical solutions
  • Contribute to infrastructure improvements that increase reliability, observability, and performance


Technologies We Use
  • React, Typescript
  • Python
  • Cloud infrastructure (GCP)
  • Real-time streaming and server-side rendering architectures
  • 3D technologies such as Unreal Engine
About You
Required Skills
  • 3+ years of professional software engineering experience, or equivalent experience through internships or impactful personal projects
  • Experience building scalable backend systems and APIs, ideally working with complex or large datasets
  • Ability to develop user-facing applications for complex workflows
  • Strong problem-solving skills and ability to break down complex technical problems
  • Comfortable working across the stack and owning features end-to-end
  • Experience working in performance-sensitive or real-world environments, including systems with latency constraints, large data, or deployments outside traditional cloud-only infrastructure
  • Demonstrated ability to independently own and deliver co
  • Demonstrated ability to independently own and deliver complex technical projects end-to-end
  • Strong communication skills, with the ability to collaborate effectively with engineers, Forward Deployment Engineers, and non-technical stakeholders
  • Comfortable operating in fast-paced, evolving environments with shifting priorities
  • Ability to work both independently and collaboratively within cross-functional teams
  • Willingness to travel periodically to other Gecko offices and client sites as needed

Preferred Skills
  • Interest or experience in 3D, graphics, or spatial systems such as rendering, visualization, simulation, CAD, or game development
  • Exposure to systems involving real-time data, simulation, or complex state
  • Experience working on systems deployed outside traditional cloud-only environments, including on-prem or edge systems
  • You do not need prior professional experience in 3D or game development. Interest and willingness to learn in this space is more important.

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