Senior Technical Artist

Tencent

• $108K — $130K *
Consumer Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • Extensive knowledge of content creation pipeline, including modeling, UV mapping, and animation.
  • Demonstrable experience with modern game content creation workflows.
  • Proven experience as a Technical Artist on shipped AAA titles.
  • Excellent verbal and written communication skills.
  • Strong problem-solving abilities and a capacity for independent work.
  • Solid background in digital art, including VFX and shading.
  • Profound knowledge of Unreal Tech, especially material creation and Blueprints.
  • Strong proficiency in Linear Algebra and Calculus.

Responsibilities

  • Spearhead and implement technical solutions for the art team, mentoring junior Technical Artists.
  • Collaborate with various teams to manage in-house and outsourced assets effectively.
  • Drive the development of advanced visuals that enhance game design.
  • Prototype and author high-technical graphics features.
  • Develop innovative content creation techniques and workflows to boost efficiency and quality.
  • Work closely with Art, Engineering, and Production departments to fulfill all requirements.
  • Support the Art team in debugging tools and handling game-related issues.
  • Optimize game run-time performance and memory use.

Benefits

  • Eligibility for a sign-on payment and relocation package.
  • Access to medical, dental, and vision insurance.
  • Participation in the company's 401(k) plan.
  • Up to 15 to 25 days of vacation based on tenure.
  • Up to 13 holidays and 10 days of paid sick leave annually.
Full Job Description
What the Role Entails
  • Spearhead and implement technical solutions for the art team, setting high standards and mentoring junior Technical Artists.
  • Collaborate with different teams to facilitate the technical implementation and management of in-house and outsourced assets.
  • Drive the development of state-of-the-art visuals that complement and enhance the game design.
  • Prototype and author graphics features requiring high technical expertise.
  • Develop novel content creation techniques and workflows to enhance efficiency and quality.
  • Work closely with the Art, Engineering, and Production departments to meet all dependencies and requirements.
  • Support the Art team in debugging tools and game-related issues.
  • Optimize the game's run-time performance and memory consumption.


Who We Look For
  • Extensive knowledge of the content creation pipeline, including modeling, UV mapping, texturing, shading, lighting, FX, rigging, and animation.
  • Demonstrable experience with modern game content creation workflows.
  • Proven experience as a Technical Artist on shipped AAA titles.
  • Excellent communication skills, both verbal and written.
  • Strong problem-solving skills and ability to work independently.
  • Solid background in digital art (modeling, shading, lighting, VFX).
  • Profound knowledge of Unreal Tech, including material creation and Blueprints.
  • Strong proficiency in Linear Algebra and Calculus, essential for advanced 3D technology applications.
  • Understanding of real-time physically based materials and rendering (PBR).


Desirable Skills & Experience:
  • Experience with the Substance suite and/or Houdini.
  • Knowledge of lower-level programming languages such as C++.
  • Understanding of shading languages, e.g. HLSL or GLSL.
  • Extensive scripting experience for DCC applications, e.g. Python or C#.


Location State(s)

US-California-Irvine, US-California-Los Angeles

The expected base pay range for this position in the location(s) listed above is $ to $ per year. Actual pay may vary depending on job-related knowledge, skills, and experience.Employees hired for this position may be eligible for a sign on payment, relocation package, and restricted stock units, which will be evaluated on a case-by-case basis.Subject to the terms and conditions of the plans in effect, hired applicants are also eligible for medical, dental, vision, life and disability benefits, and participation in the Company's 401(k) plan. The Employee is also eligible for up to 15 to 25 days of vacation per year (depending on the employee's tenure), up to 13 days of holidays throughout the calendar year, and up to 10 days of paid sick leave per year.Your benefits may be adjusted to reflect your location, employment status, duration of employment with the company, and position level. Benefits may also be pro-rated for those who start working during the calendar year.

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