Unity Technologies

Senior Software Engineer, XR

Unity Technologies$115K — $219K *
US-Anywhere
+ 2 other locationsRemote
Consumer Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • 5-7 years of software engineering experience in a complex software environment
  • Technical proficiency with AR/VR/XR platforms
  • Advanced skill in C++ and C# programming languages
  • Ability to use profiling and debugging tools for performance optimization
  • Strong understanding of 3D mathematics
  • Familiarity with AI tools for code generation and architecture awareness

Responsibilities

  • Implement new technologies and features into Unity for XR support
  • Integrate third-party SDKs and collaborate with partners on emerging XR hardware
  • Design solutions for performance and compatibility challenges in XR
  • Conduct quality assurance through code reviews and automated testing
  • Fix bugs to enhance XR experience delivery
  • Mentor junior engineers and promote a culture of code quality

Benefits

  • Comprehensive health, life, and disability insurance
  • Commute subsidy
  • Employee stock ownership
  • Competitive retirement and pension plans
  • Generous vacation and personal days
  • Support for new parents through leave and family-care programs
  • Access to mental health and wellbeing programs
  • Training and development opportunities
  • Volunteering and donation matching initiatives
Full Job Description
The opportunity

We're looking for a senior software engineer to join the XR Integration team to participate in developing the foundational support to use XR devices with the Unity Engine. This role directly involves you with partners that are eager to see their platforms running experiences powered by Unity.

While working in a multidisciplinary group environment, you'll bring depth and technical judgment to some of the hardest problems in XR, and help shape the direction of the platform for the engineers around you. If pushing all things XR to their full potential is what drives your professional career path, Unity should be the next stop!

What you'll be doing
  • Implementing new technologies and innovative features into the Unity engine in support of XR. You will collaborate with other teams within the XR group, as well as our external partners, to help bring cohesive and user friendly experiences to developers
  • Working individually or within a small group, using Agile methodologies to integrate third-party SDKs and collaborate closely with platform and device partners on support for next-generation and emerging XR hardware
  • Research, design, and implement solutions for performance, rendering, and platform-compatibility challenges unique to XR
  • Ensuring quality by investigating reported issues, participating in code reviews and participating in ongoing meetings for project planning, status meetings, and QA updates. Writing automated tests around new or existing functionality; coordinating with embedded QA to establish standard methodologies, investigation of issues, and quality of code written
  • Investigate and fix bugs to ensure customers can successfully ship XR experiences
  • Mentor other engineers on the team and help set a culture of high-quality code


What we're looking for
  • Proven experience developing and delivering software solutions that scale, ideally in a large and complex software product
  • Proven technical knowledge and experience working with AR/VR/XR platforms
  • Expertise as a software engineer, with strong C++ and C# experience
  • Experience using code profiling and debugging tools to identify and analyze inefficiencies
  • 3D Math proficiency
  • A willingness to use AI software code generation to accelerate your work while ensuring you know our software architecture to ensure the code you submit is the right solution


You might also have
  • Understanding of the OpenXR standard, or a track record working with open industry standards
  • Prior development experience with Android, Windows or other platform-level software development using various native SDKs.
  • A passion for the future of XR, computer games, or real-time 3D experiences in a variety of settings
  • Experience collaborating with distributed teams across time zones
  • Demonstrated success collaborating with external partners to reach alignment on technical specifications and interdependencies


Base Salary Range: We determine the base salary range for this role based on your primary work location:

Zone A: $115,400 - $173,000 USD gross

Zone B: $130,400 - $195,600 USD gross

Zone C: $146,500 - $219,700 USD gross

This range reflects the anticipated base salary for this position. Beyond base salary, this role may be eligible for equity awards and participation in our company incentive plans (such as annual discretionary bonuses or sales commissions). The final offer amount will depend on several factors, including geographic location and the candidate's relevant experience, professional background, and skill set.

Benefits

At Unity, we want our team members to thrive. We offer a wide range of benefits designed to support well-being and work-life balance.

Please note: Benefits eligibility, specific offerings, and coverage vary based on the country and employment status.

While specific benefits vary, here are some of the ways we strive to take care of our eligible team members globally: Comprehensive health, life, and disability insurance | Commute subsidy | Employee stock ownership | Competitive retirement/pension plans | Generous vacation and personal days | Support for new parents through leave and family-care programs | Office food snacks | Mental Health and Wellbeing programs and support | Employee Resource Groups | Global Employee Assistance Program | Training and development programs | Volunteering and donation matching program

About Unity Technologies

Unity Technologies is a software company that provides a platform for creating and operating interactive, real-time 3D content. The company's platform is used by game developers, architects, automotive designers, filmmakers, and other creators to build and distribute interactive experiences. Unity Technologies was founded in 2004 and is headquartered in San Francisco, California. The company has offices in North America, Europe, and Asia.
Learn more about Unity Technologies
Size
4,000 employees
Industry
Founded
2004

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