Electronic Arts Inc

Senior Software Engineer

Electronic Arts Inc$193K — $296K *
Consumer Technology
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • 5+ years of software development or game development experience
  • Experience with large, shared codebases outside of gaming
  • Strong knowledge of C/C++ programming
  • Proficient in Python or similar programming/scripting languages
  • Skilled in software profiling and optimization
  • Bachelor's degree in Computer Science, Engineering, or related field.

Responsibilities

  • Debug and resolve issues in large-scale codebases
  • Collaborate to quantify game performance and improve stability
  • Enhance online multiplayer experience through networking code
  • Design and maintain engine systems with a focus on performance
  • Analyze performance data to guide improvements impacting player experience.

Benefits

  • 3 weeks paid vacation per year to start
  • 80 hours of sick time annually
  • 16 paid company holidays per year
  • 10 weeks paid parental bonding time
  • Medical, dental, and vision insurance
  • Life and disability insurance
  • 401(k) plan options for US employees
  • Retirement plan options for Canadian employees.
Full Job Description
Job Title: Senior Software Engineer

Location: Hybrid - Vancouver or Los Angeles

Reports to: Technical Director

Job Summary:

Founded in 2010, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. Respawn Entertainment is the Academy Award-winning studio behind Apex Legends, Titanfall, and Star Wars Jedi titles. Join us to help shape the future of one of the world's leading live service franchises: Apex Legends.

As a Senior Software Engineer, you will drive the development of foundational technologies and work to improve the performance and stability of Apex Legends. You will work closely with gameplay teams, tools engineers, game designers and producers to create and maintain a wide-variety of systems across our entire technical stack, from the engine to our game services backend. Ultimately, your work will help ensure every new release of the game to our players is of outstanding quality and the best experience it can be.
Responsibilities:

  • Debug and resolve complex issues in large-scale codebases across a variety of levels of abstraction
  • Collaborate with other engineers to quantify game performance, prevent regressions and improve launch stability.
  • Improve our online multiplayer experience by contributing strong networking code
  • Design, own and maintain engine systems, focused on performance and stability across consoles and dedicated servers.
  • Analyze performance data results, identify crashes and defects, and guide improvements that directly impact the player experience.
Required Qualifications:

  • 5+ years of experience developing and maintaining software or equivalent game development experience
  • Experience working in large, shared codebases (not necessarily games!)
  • Strong working knowledge of C/C++
  • Proficiency in programming or scripting languages such as Python
  • Experience with profiling and optimizing software
  • Bachelor's degree in Computer Science, Engineering, or equivalent practical experience.


Pay Transparency - North America

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$169,500 - $242,600 CAD

* California (depending on location e.g. Los Angeles vs. San Francisco) *$193,100 - $296,500 USD

Pay is just one part of the overall compensation at EA.

In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.

For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

Post To

External careers site, Internal careers site

LinkedInID

1040695

About Electronic Arts Inc

Electronic Arts Inc. (EA) is a global leader in digital interactive entertainment. The company develops and publishes games, content, and online services for consoles, mobile devices, and personal computers. EA's portfolio includes popular franchises such as FIFA, Madden NFL, The Sims, and Battlefield. The company was founded in 1982 and is headquartered in Redwood City, California.
Learn more about Electronic Arts Inc
Size
12,900 employees
Market Cap
$33.3 billion
Industry
Net Income
$1.1 billion
Founded
1982
5 Year Trend
+7.6%
Revenue
$5.6 billion
NASDAQ

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