The Opportunity Join Adobe's mission to transform the future of creativity by building SDKs and platform libraries that power data-driven insights and AI-enabled experiences across Creative Cloud. We are seeking a software engineer with strong development and computer science fundamentals and experience contributing to high-performance, cross-platform SDKs.
This role is well-suited for an engineer who enjoys working close to the system: implementing stable APIs, managing complexity in large native codebases, and enabling product teams through reliable, well-designed shared components. You will work on core SDKs where correctness, performance, binary compatibility, and long-term maintainability matter, and where thoughtful design and implementation have broad impact across products.
Adobe values engineers who act with integrity, foster inclusive environments, and continuously set the standard through high-quality engineering practices.
What you'll Do
- Contribute to the implementation and evolution of foundational SDKs and libraries used across Adobe products, supporting consistent telemetry, analytics, and AI-powered services.
- Apply computer science principles including algorithms, data structures, concurrency, memory management, and system architecture to real-world production systems.
- Use AI tools such as Claude Code, Cursor, or the latest for goal-focused development. They assist with code generation, testing, and delivery. Concentrate on expressing concepts, developing solutions, constraints, and outcomes, and validating results. We'll support your learning!.
- Develop and maintain reference implementations and documentation that help product teams successfully adopt shared platform components.
What you need to succeed - Bachelor's degree or higher in Computer Science, Engineering, Mathematics, or a related field.
- 3+ years of professional experience building production-quality software systems.
- Solid knowledge of C++ programming or a desire to learn; mobile or web development experience nice to have.
- Hands-on experience across two or more platforms, such as Windows, MacOS, iOS, Android, or cloud-based services.
- Experience working in mid-to-large codebases where stability, performance, and careful evolution are important.
- Solid debugging and problem-solving skills in native and multi-language environments.
- Ability to work effectively in problem spaces that may not always be fully defined, with guidance from senior engineers and architects.
- - Strong written and verbal communication skills, and the ability to collaborate closely within and across teams.
- - Ability to thrive in a small, collaborative, high-impact engineering team.
Expected Pay Range:Our compensation reflects the cost of labor across several U.S. geographic markets, and we pay differently based on those defined markets. The U.S. pay range for this position is $173,500 -- $331,050 annually. Pay within this range varies by work location and may also depend on job-related knowledge, skills, and experience. Your recruiter can share more about the specific salary range for the job location during the hiring process.
In California, the pay range for this position is $228,600 - $331,050In Washington, the pay range for this position is $218,200 - $316,000
At Adobe, for sales roles starting salaries are expressed as total target compensation (TTC = base + commission), and short-term incentives are in the form of sales commission plans. Non-sales roles starting salaries are expressed as base salary and short-term incentives are in the form of the Annual Incentive Plan (AIP).
In addition, certain roles may be eligible for long-term incentives in the form of a new hire equity award.