Epic Games

Senior Rendering Programmer

Epic Games • $197K — $289K *
Consumer Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • Strong C++ knowledge and multi-threaded programming skills
  • Experience in real-time rendering within the games or computer graphics industry
  • Familiarity with at least one graphics API, preferably DirectX 12
  • Proven experience in profiling and optimizing large codebases
  • Ability to debug complex systems at both macro and micro levels

Responsibilities

  • Analyze and resolve stability and performance issues for Fortnite across diverse PC hardware
  • Monitor performance data to enhance Unreal Engine's systems specifically for Fortnite
  • Engage with GPU vendors to troubleshoot technical challenges and improve graphics drivers
  • Assess hardware performance data to refine rendering systems in Fortnite
  • Collaborate with Epic games teams to tackle technical challenges that enhance Fortnite's quality

Benefits

  • 100% health premium coverage for employees and dependents, including medical, dental, and vision
  • Long-term disability and life insurance coverage
  • 401(k) plan with competitive matching contributions
  • Comprehensive mental well-being program offering free therapy and coaching
  • Unlimited PTO and sick leave with recognition for long-term service through paid sabbaticals
Full Job Description
ENGINEERING - UNREAL ENGINE
What We Do

Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of engineering experts are always innovating to improve the tools and technology that empower content developers worldwide.
What You'll Do

The Fortnite Desktop team is seeking an experienced Senior Rendering Engineer to enhance the player experience on PC. You will work with other engineers and directly contribute to building and improving our Desktop platform support to an industry-leading state.

This role is the perfect opportunity to work on the rendering systems that power Fortnite's visuals. You will improve existing features and systems and design new ones to ensure the best player experience across a wide variety of hardware and software configurations.
In this role, you will
  • Analyze and resolve stability and performance problems of Fortnite on a wide range of PC hardware configurations; this includes identifying solutions in such areas as:
    • Solving device-specific CPU and GPU performance and compatibility issues
    • Rendering performance and device compatibility, including the shader pipeline
    • Improving rendering systems and optimizing their stability and performance across various graphics APIs
    • Improvements in low-level systems that interface with platform APIs, i.e., memory allocators (physical and virtual), file systems, and input systems
  • Monitor stability and performance data from Fortnite releases and improve Unreal Engine's systems and applications in Fortnite-specific use cases
  • Work with GPU vendors and other partners to resolve technical issues and collaborate on improving underlying technologies, such as graphics drivers for Fortnite and Unreal Engine
  • Assess performance data across various hardware and improve Unreal Engine's rendering systems and applications in Fortnite-specific use cases
  • Collaborate with a variety of other Epic teams, such as Unreal Engine's Rendering Architecture team, to help them solve complex technical challenges in ways that move the stability and quality of Fortnite and our internal products forward
What we're looking for
  • Strong C++ knowledge and multi-threaded programming techniques; ability to code and architect various core engine systems
  • Real-time rendering experience in the games industry or for the computer graphics industry: knowledge of at least one graphics API (DirectX 12 preferred) and a general understanding of modern graphics API architecture
  • Experience in profiling and optimizing a large codebase
  • Demonstrated ability to reason about and debug large, interacting systems from the macro-level to the micro-level
  • Experience with OS-level systems, Windows APIs, and common frameworks is a plus
EPIC JOB + EPIC BENEFITS = EPIC LIFE

Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance & a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Throughout the year we celebrate our employees with events and company-wide paid breaks. We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical.
Pay Transparency Information

The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren't limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic's generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).

British Columbia Base Pay Range

$197,622-$289,846 CAD

About Epic Games

Epic Games is a video game development company that is best known for creating the popular game Fortnite. The company was founded in 1991 by Tim Sweeney and is headquartered in Cary, North Carolina. Epic Games has developed a number of other successful games, including the Unreal series and Gears of War. The company is also known for its Unreal Engine, a game engine that is used by many other game developers. Epic Games is committed to advancing the state of the art in game development and creating innovative and engaging experiences for players.
Learn more about Epic Games
Size
2,700 employees
Industry
Founded
1991

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