Microsoft

Senior Product Manager, Gameplay Systems - Minecraft

Microsoft$119K — $234K *
Consumer Technology
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • Bachelor's Degree AND 5+ years in product/service/project/program management or software development.
  • Preferred: 7+ years of experience in a related field.
  • Familiarity with project management software such as Jira, ADO, GitHub, and Asana.
  • Proven talent in creating clarity in complex environments.
  • Experience collaborating with engineering, design, and quality assurance teams.

Responsibilities

  • Partner with gameplay and creator teams to define and execute platform capabilities.
  • Create and maintain clear roadmaps for gameplay systems informed by studio priorities.
  • Set measurable goals for the product area and communicate progress and risks to leadership.
  • Collaborate with stakeholders to support studio-wide initiatives.
  • Work across teams and locations to enhance experiences for Minecraft players.

Benefits

  • Access to a diverse range of employee benefits.
  • Opportunities for professional development and career advancement.
  • Collaboration with an international team of gaming enthusiasts.
  • Work on a widely recognized and creative product.
  • Impact the gaming experiences of millions of players worldwide.
Full Job Description
Overview

The Minecraft team is looking for a Product Manager to join the Bedrock Platform Gameplay Systems Team; we build the engine and systems that power a diverse set of Minecraft gaming experiences over a dozen platforms in support of multiple internal partners and all Bedrock players and creators.

Is collaboration across organizations and cultures at the heart of what you do every day? This role will be accountable for planning, production, and delivery of core game engine features. This role will manage and report on multiple projects aligning to the right customer release vehicle, will contribute to the patterns, artifacts, and rhythm of the broader team including building and managing to product roadmaps.

We are seeking a candidate with technical background and experience partnering with teams of engineers, quality assurance, and designers through the full feature lifecycle. Your role will be to collaborate across the organization, understand and communicate requirements and information efficiently and effectively, drive for clarity across the opportunity space to solutions, develop relationships that lead to efficient problem solving, and share the vision and outcomes to all the needed areas of the business, including senior leadership. The ability to track and deliver value to multiple customer release activities simultaneously will be key

Responsibilities
  • Partner with our vanilla gameplay and creator teams to define, scope, and execute on platform capabilities for Minecraft developers internal and external to Mojang Studios.
  • Establish clear and robust roadmaps for the gameplay systems platform, informed by partners and studio-wide priorities
  • Establish clear and measurable goals for your product area, and communicate progress, risks, and mitigations clearly to team leadership.
  • Work across Mojang Studios with key stakeholders to support studio-wide initiatives.
  • Collaborate across teams and geographies to deliver bar-raising experiences for Minecraft players.


Qualifications

Required Qualifications:
  • Bachelor's Degree AND 5+ years experience in product/service/project/program management or software development OR equivalent experience.

Preferred Qualifications:
  • Bachelor's Degree AND 7+ years of experience in product/service/project/program management or software development OR equivalent experience.
  • Experience running multiple or larger teams using both Office Suite as well as project management software (Jira, ADO, GitHub, Hansoft, Asana etc.).
  • Excels at creating clarity and scope expectations in complex, ambiguous environments.
  • Experience working directly with engineering, design, and quality disciplines.


#mojangjobs #gamingjobs

Product Management IC4 - The typical base pay range for this role across the U.S. is USD $119,800 - $234,700 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $160,200 - $261,000 per year.

Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here:
https://careers.microsoft.com/us/en/us-corporate-pay

This position will be open for a minimum of 5 days, with applications accepted on an ongoing basis until the position is filled.

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Microsoft is an American multinational corporation that develops, manufactures, licenses, supports, and sells a range of software products and services. Microsoft’s devices and consumer (D&C) licensing segment licenses the Windows operating system and related software, Microsoft Office for consumers, and the Windows Phone operating system. The company’s computing and gaming hardware segment provides Xbox gaming and entertainment consoles and accessories, second-party and third-party video games, and Xbox Live subscriptions; surface devices and accessories; and Microsoft PC accessories. Its phone hardware segment offers Lumia smartphones and other non-Lumia phones. Its D&C segment provides Windows Store, Xbox Live transactions, and Windows phone store; search advertising; display advertising; Office 365 Home and Office 365 Personal; first-party video games; and other consumer products and services as well as operating retail stores. Microsoft’s commercial licensing segments license server products, including Windows Server, Microsoft SQL Server, Visual Studio, System Center, and related Client Access Licenses (CALs); Windows Embedded; Windows operating system; Microsoft Office for business, including Office, Exchange, SharePoint, Lync, and related CALs; Microsoft Dynamics business solutions; and Skype. Its commercial segment offers enterprise services, including premier support services and Microsoft consulting services; commercial cloud comprising Office 365 Commercial, other Microsoft Office online offerings, Dynamics CRM Online, and Microsoft Azure; and other commercial products and online services. The company markets and distributes its products through original equipment manufacturers, distributors, and resellers, as well as online.

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181,000 employees
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$1,762.4 billion
Industry
Net Income
$51.3 billion
Founded
1975
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+15.5%
Revenue
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