Electronic Arts Inc

Senior Product Manager (18 month contract)

Electronic Arts Inc$120K — $184K *
Consumer Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • 4-6 years of product management experience, preferably in gaming or digital marketplaces.
  • Experience managing products for multiple customer groups with a focus on scalability and consistency.
  • Strong product judgment and systemic thinking abilities.
  • Proven leadership skills to influence cross-functional teams without direct authority.
  • Experience managing delivery across diverse technical teams and aligning on tradeoffs and specifications.
  • Exceptional communication skills, capable of conveying complex concepts to diverse audiences.
  • Familiarity with gaming, creator ecosystems, or user-generated content is a plus.

Responsibilities

  • Own end-to-end execution of Creator Portal and Admin capabilities for multiple studio programs.
  • Define product requirements and manage the scope from concept to launch.
  • Translate strategic vision into roadmaps and measurable outcomes.
  • Work with engineering to create reusable, configurable solutions for studio needs.
  • Liaise with studios and tech teams to align on program goals and launch strategies.
  • Drive UX consistency by partnering with design on scalable patterns and branding.
  • Lead the planning and delivery process, managing dependencies and ensuring readiness for launch.

Benefits

  • Three weeks of paid time off per year, increasing with service.
  • Eighty hours of sick leave per year.
  • Sixteen paid holidays annually.
  • Comprehensive medical, dental, and vision insurance plans.
  • Life and disability insurance.
  • 401(k) retirement plan for eligible employees.
Full Job Description
Description & Requirements

Our Creator Portal Experience team helps EA Studios launch and operate Creator Programs at scale through a unified Creator Portal and Admin Experience. We make it easier for studios to onboard and engage Creators, manage and review Creator content submissions, scale program operations, and monetize user generated content & experiences (UGC/UGX) in and around our games. As we expand and support new Creator initiatives, our team is building standardized, configurable platform experiences that adapt to different studio strategies and program models. This enables teams to launch faster, onboard Creators more predictably, and improve operational efficiency by eliminating the need for custom, one-off builds.

As a Senior Product Manager on the Creator Portal Experience team, you will own key areas of the Creator Portal & Admin System and partner closely with engineering, design, analytics, and studio teams to deliver reusable capabilities that support multiple studio programs. You'll play a central role in scaling the platform beyond its initial studio implementations and ensuring future studio onboardings are predictable, reliable, and governed.

Location - Open to hiring in Redwood Shores (California) and Texas (Austin); Hybrid - 3 days in office.

Its a 18 months contract role
What You'll Do
  • Own and deliver end-to-end Creator Portal and Admin capabilities that support Creator and internal team workflows across multiple studio programs.
  • Define clear product requirements, align scope, and drive execution from concept through launch and run-state readiness.
  • Translate platform strategy into roadmaps, priorities, and measurable outcomes, balancing near-term studio launch needs with long-term standardization and reuse.
  • Partner with engineering and architecture to deliver configuration-first solutions, ensuring new capabilities become reusable patterns for future studios rather than bespoke features.
  • Work directly with studio partners and Central Technology teams to understand program goals, align requirements and dependencies, and support launch planning.
  • Drive UX consistency and usability by collaborating with design on scalable portal patterns, design system adoption, and studio-specific branding within defined guardrails.
  • Lead cross-functional planning and delivery, including roadmap ownership, backlog prioritization, sprint goals, dependency management, QA/UAT coordination, risk management, and launch readiness.
  • Communicate decisions, progress, tradeoffs, risks, milestones, and outcomes clearly to studios, partners, and leadership.
What Will Help You Stand Out
  • 4-6 years of product management experience, ideally in gaming, creator ecosystems, user-generated content, digital marketplaces, platform products, or consumer technology.
  • Experience shipping products that serve multiple teams, programs, or customer groups, where reuse, consistency, and scalability are critical.
  • Strong product judgment and systems thinking, with the ability to balance standardization and flexibility while building solutions that scale beyond a single use case.
  • Ability to lead through influence by aligning engineering, design, analytics, and stakeholders around clear priorities, tradeoffs, and outcomes in fast-moving environments.
  • Experience coordinating delivery across engineering, design, analytics, and partner teams, including managing dependencies, tradeoffs, and boundaries between standardized and configurable capabilities.
  • Clear, thoughtful communication skills, with the ability to explain complex topics in a way that builds alignment across technical and non-technical audiences.
  • Relevant domain exposure in gaming, creator ecosystems, user-generated content, marketplaces, or consumer platforms is helpful but not required.


Pay Transparency - North America

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

* California (depending on location e.g. Los Angeles vs. San Francisco) *$120,600 - $184,000 USD

Pay is just one part of the overall compensation at EA.

In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to temporary full-time employees scheduled to work full time.

Post To

External careers site, Internal careers site

LinkedInID

1449

About Electronic Arts Inc

Electronic Arts Inc. (EA) is a global leader in digital interactive entertainment. The company develops and publishes games, content, and online services for consoles, mobile devices, and personal computers. EA's portfolio includes popular franchises such as FIFA, Madden NFL, The Sims, and Battlefield. The company was founded in 1982 and is headquartered in Redwood City, California.
Learn more about Electronic Arts Inc
Size
12,900 employees
Market Cap
$33.3 billion
Industry
Net Income
$1.1 billion
Founded
1982
5 Year Trend
+7.6%
Revenue
$5.6 billion
NASDAQ

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