Senior Material Artist

Certain Affinity, Inc

$80K — $95K *
Media
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • 5+ years of material artist experience in gaming industry
  • Portfolio showcasing diverse materials and techniques
  • Experience with 2+ shipped AAA titles
  • Strong technical understanding of PBR and surface interactions
  • Proficiency in Unreal Engine 5 and Substance tools
  • Familiarity with 3D modeling software such as Maya
  • Solid color theory knowledge for creating appealing palettes.

Responsibilities

  • Create high-quality materials and textures with minimal supervision.
  • Assist in the development and maintenance of master materials in Unreal.
  • Collaborate with artists to integrate assets into cohesive game environments.
  • Align with and enhance established visual art styles.
  • Mentor junior artists in techniques and processes.
  • Streamline workflows for material creation using Substance Designer.

Benefits

  • Collaborative work environment within a small team of skilled artists.
  • Opportunity to mentor and influence less experienced team members.
  • Engagement in AAA game production, enhancing portfolio with high-profile projects.
  • Focus on artistic development and improving personal techniques through teamwork.
Full Job Description
Senior Material Artist

As a Senior Material Artist at Certain Affinity, you will work with a small team of Material Artists to create highly detailed materials assets, including textures, masks, and setting up shaders and maintaining material libraries for the game environments and other world assets.

This position is open to candidates in British Columbia and Ontario Canada only.

Responsibilities
  • Create physically based Materials/Textures for use on props, environments, and characters with little oversight.
  • Assist in master material creation in Unreal and maintaining material pipelines.
  • Collaborate with other artists to build and integrate assets into a visually consistent and highly immersive world.
  • Match established art styles while helping improve visual direction.
  • Mentor more junior artists on technique and process
  • Help streamline material creation workflows in Substance Designer

Requirements
  • Portfolio demonstrating a wide variety of materials using both procedural and 3d sculpted techniques including tiled textures and 0-1 UV mapped assets. Assets must show strong attention to detail that focus on believability and overall composition.
  • Shipped 2+ AAA title as a material artist.
  • Solid technical understanding of PBR standards and surface/light interactions.
  • Driven to learn new workflows, technologies, and techniques.
  • Strong foundation knowledge in traditional arts.
  • Strong knowledge of Unreal Engine 5.
  • Very strong knowledge of Substance Designer and Substance Painter.
  • Strong knowledge of Maya and/or another 3D modeling package.
  • Good knowledge of Zbrush modeling.
  • Solid understanding of color theory, and be able to create balanced and appealing color palettes.
  • Must be punctual, diligent, articulate, and organized.

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