Senior iOS Developer

Early Media

$120K — $145K *
Consumer Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • 5-7 years of iOS development experience
  • Proven track record of launching iOS apps with real user downloads
  • Expertise in Swift and Xcode
  • Experience managing an app throughout its entire lifecycle
  • Ability to make decisions with incomplete project specifications
  • Self-motivated and able to work independently for extended periods

Responsibilities

  • Lead development of the Twist native iOS app from conception to App Store approval
  • Create and manage an embeddable SDK for integration into third-party applications
  • Handle App Store submissions, reviews, and necessary rejections or resubmissions
  • Make performance and UX decisions tailored for a mobile-first audience
  • Determine priorities for app features, including what to build or defer

Benefits

  • Flexible working environment
  • Opportunity to shape product direction and make impactful decisions
  • Engage in hands-on development with a focus on innovation
  • Work within a collaborative and fast-paced tech team
  • Potential to expand skills in various engineering disciplines
Full Job Description
We are seeking an experienced Senior iOS Developer to lead the development of our mobile applications, particularly for the Twist App. The ideal candidate will have a strong background in iOS development, understand the app lifecycle from development to deployment, and be comfortable working in a fast-paced, evolving environment with other engineering disciplines.

What you'll own
  • The native iOS app for Twist, from first commit to App Store approval.
  • The future embeddable SDK for integration into other apps.
  • App Store submissions, reviews, onboarding, rejections, and resubmissions.
  • Performance and UX decisions for an audience that is almost entirely mobile-first.
  • The call on what gets built, cut, or deferred to keep the app moving.


Must-haves
  • Unbothered by pressure.
  • Shipped at least a couple of iOS apps that real users downloaded (freelance counts).
  • Strong Swift and Xcode chops, and genuine fluency with the App Store submission process.
  • You've owned an app through its full lifecycle (build, test, ship, maintain).
  • Comfortable making product calls with incomplete specs, because a lot of this doesn't exist yet.
  • Can work solo for long stretches without losing momentum or waiting on directions.


Nice to Have
  • Experience building streaming or content-delivery apps.
  • Have integrated a mobile app with analytics or payment systems before.
  • Know your way around auth and identity management on mobile.
  • Have shipped an SDK meant for other apps to embed.
  • Comfortable in a codebase that's still finding its shape.

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