Magnopus

Senior Artist (Virtual Art Department)

Magnopus$80K — $130K *
Media
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • 5+ years of experience creating real-time environments in Unreal
  • Proficient in building and lighting virtual environments
  • Expert user of Maya for modeling and UV work
  • Strong skills in Substance Painter/Designer and Photoshop
  • Familiarity with terrain generation software like Gaea or World Machine
  • Deep understanding of PBR principles for texture and material authoring
  • Experience working with project management tools such as JIRA or Shotgun

Responsibilities

  • Advocate for best practices in realtime environment performance
  • Contribute to Magnopus's Virtual Art Department development
  • Create photorealistic procedural landscapes for live virtual production
  • Collaborate with Production Designers to provide cohesive lighting solutions
  • Mentor junior artists and uphold visual quality standards
  • Document tools and techniques for departmental use
  • Assist the Lead Artist in managing project schedules

Benefits

  • Opportunities for professional development and mentorship
  • Collaborative work environment with talented peers
  • Exposure to cutting-edge technologies and innovative workflows
  • Chance to work on high-profile projects in the entertainment industry
  • Flexible work arrangements to promote work-life balance
  • Creative freedom and the opportunity to lead projects
Full Job Description
We are seeking a talented Senior Artist to join our Los Angeles team!

Responsibilities

  • Advocate for and promote best practices in realtime environment performance, including asset creation, materials, lighting, and related workflows specifically tailored for in-camera visual effects (ICVFX) and LED volumes
  • Serve as an integral contributor within Magnopus's Virtual Art Department development team
  • Create vast, highly detailed, photorealistic procedural landscapes and digital environments optimized for live virtual production execution
  • Exceptional problem-solving skills and the ability to think creatively
  • Partner with Production Designers and Art Directors to provide cohesive lighting solutions
  • Strong communication and interpersonal skills, with the ability to work collaboratively across teams and with key stakeholders
  • Work closely with the team to tackle complex challenges while shaping and refining best practices and workflows
  • Document tools and techniques for departmental reference
  • Assist Lead Artist with creating schedules and timelines for projects
  • Mentoring junior artists while setting visual quality standards
  • Work with Leads and stakeholders to address notes from clients or creative teams
  • Additional responsibilities as assigned by the Art Lead


Required Qualifications

  • 5+ years of experience with real-time environment art creation in Unreal
  • Demonstrated experience building and lighting virtual environments
  • Expertise in Maya for modeling and UV work
  • Excellent proficiency in Substance Painter/Designer and Photoshop
  • Proven expertise in terrain generation software such as Gaea or World Machine to create vast, expansive, and high-fidelity natural landscapes
  • Strong understanding of authoring texture and material following PBR principles
  • Passion for innovation and a steadfast commitment to leading-edge industry trends and technologies
  • Experience collaborating with multi-disciplinary teams using task-management software (JIRA, Shotgun, etc.)


Nice to Haves

  • Direct experience working on a live LED volume stage or within a dedicated Virtual Art Department (VAD) environment
  • Visual Effects experience
  • Knowledge of shaders/materials and how they work under the hood
  • Basic Scripting Knowledge (C# / Javascript / Python)
  • Background in cinematography, film lighting, or live-action production
  • Animation/Rigging Experience
  • Passion for innovation and a steadfast commitment to leading-edge industry trends, virtual art department pipelines, and AI tool workflows


$80,000 - $130,000 a year

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