SAS

Principal Simulation Architect

SAS$130K — $180K *
US-AnywhereRemote in United States
Information Technology
8 - 10 years of experience
Job Overview by Ladders

Qualifications

  • Bachelor’s degree in computer science or related field
  • 10+ years in software development, primarily in the games industry
  • Experience publishing multiple games/apps using Unreal Engine
  • Proficient in Unreal and C++, with knowledge in Python, Rust, Go, and C#
  • Experience with cloud-native applications (Azure, AWS, GCP)
  • Understanding of the 3D simulation lifecycle
  • In-depth knowledge of source code management and DevOps

Responsibilities

  • Lead design and development of scalable software solutions for digital twins
  • Develop simulation technologies and integrate SAS analytics with game engines
  • Oversee project scoping, scheduling, and task progress tracking
  • Collaborate with stakeholders to ensure functional requirements are met
  • Conduct thorough reviews of testing plans and ensure quality through testing
  • Embrace company values of curiosity, passion, authenticity, and accountability

Benefits

  • Comprehensive medical, prescription, dental, and vision plans
  • Onsite Health Care Center with free services for PPO plan members
  • Industry-leading 401k plan
  • Tuition Assistance Program and ongoing development resources
  • Generous time off including vacation, paid holidays, and a U.S. Winter Wellness Break
  • Volunteer Time Off, parental leave, and unlimited paid sick days
  • Childcare benefits for full-time employees
Full Job Description

Principal Simulation Architect- Remote or Hybrid

 

About the job

The Simulation & Games Analytics team is looking for a Principal Simulation Architect to help us grow this new division at SAS. Come join our new team to unlock the power of video games engines for analytics, create cutting edge digital twins, develop new lines of business with leading simulation partners -- and have a ton of playing games while we’re at it!

 

 

As a Principal Simulation Architect, you will:   

  • Lead the design and develop high quality, testable and scalable software solutions for Unreal Engine based digital twins within established timelines while adhering to R&D best practices and processes.
  • Work directly with game engines and back end services to develop simulation technologies, and integrate SAS analytics directly into digital twin experiences
  • Oversee project scoping and scheduling; tracks progress of individual tasks and alerts stakeholders of issues blocking or preventing completion of task.
  • Actively involve other project stakeholders (e.g. managers, developers, user interface and visual designers, product managers) to ensure implementation satisfies functional requirements and is consistent with established R&D standards.
  • Ensure quality through functional, unit and performance testing; works closely with testing by providing thorough reviews of the test plan and communicates when updates to the plan should be made to cover code changes related to enhancements, redesigns and/or bug fixes.
  • Embrace curiosity, passion, authenticity and accountability. These are our values and influence everything we do.

Required qualifications 

  • Bachelor’s degree in computer science, or a related field
  • At least 10 years of experience in software development, with a significant portion of that experience in the games industry
  • Have published multiple games and/or applications using Unreal (and/or other leading engine, but Unreal strongly preferred)
  • Production-level knowledge of Unreal and C++: experience with one or more of: Python, Rust, Go, and C#
  • Have published cloud-native (Azure, AWS, GCP) applications
  • Understand the entire lifecycle of 3D simulations and application development
  • Have an in-depth understanding of source code management and DevOps
  • Equivalent combination of related education, training and experience may be considered in place of the above qualifications. 

 

Additional competencies, knowledge and skills  

  • Publisher Experience - Prior experience working at or alongside at least 2 major game publishers
  • Application Large Team Lead - Experience leading a team of 15 or more developers
  • SAS Understanding - Working knowledge of SAS products (CI360, Intelligent Decisioning, ESP) a plus

World-class benefits  

Highlights include...

  • Comprehensive medical, prescription, dental and vision plans.
  • Medical plan options include:
    • PPO with low annual deductible and copays.
    • HDHP combined with a health savings account with a contribution from SAS (no access to on-site health care center).
  • Onsite Health Care Center (HQ) that’s free to employees and family members enrolled in the PPO plan. There's a pharmacy too! Not local to HQ? The pharmacy will ship prescriptions for no additional charge!
  • An industry-leading 401k plan.
  • Tuition Assistance Program and programs and resources to support your development
  • Generous time away including vacation time, a variety of paid holidays, and our much-loved U.S. Winter Wellness Break between December 25 and January 1.
  • Volunteer Time Off, parental leave and unlimited paid sick days.
  • Generous childcare benefits for all full-time employees.

 

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#SAS

About SAS

SAS is a multinational software company that provides advanced analytics, business intelligence, and data management software and services. SAS is the largest privately held software company in the world and is headquartered in Cary, North Carolina. The company was founded in 1976 by Jim Goodnight and John Sall, who are still the CEO and Executive Vice President, respectively. SAS has over 83,000 customers worldwide and employs over 14,000 people in more than 60 countries. SAS has been recognized as one of the best places to work by Fortune magazine and the Great Place to Work Institute.
Learn more about SAS
Size
14,000 employees
Industry
Founded
1976

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