Riot Games

Principal Art Outsourcing Manager, Prop Art - Unpublished R&D Product

Riot Games$120K — $150K *
Consumer Technology
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • 7+ years as a lighting artist in the game industry
  • Experience with real-time lighting and environmental/VFX lighting
  • Proficient in Unreal Engine and/or similar game engines

Responsibilities

  • Set up optimized, scalable lighting systems and processes
  • Document lighting systems for interdisciplinary collaboration
  • Identify lighting challenges and system needs
  • Maximize lighting quality for high-end tech and downscale for lower-end specs
  • Collaborate with the art team to establish project aesthetics
  • Work with technical art and engineering to implement lighting tools
  • Utilize post effects for artistic and performance solutions
  • Advocate for artistic lighting needs within the project

Benefits

  • Open paid time off policy
  • Flexible work schedules
  • Medical, dental, and life insurance
  • Parental leave for employees and partners
  • 401k with company match
Full Job Description
As a Riot Art Outsource Manager, you will help connect product teams to the right external partners while improving art outsource infrastructure and practices. You will build meaningful and trusting external relationships through clear two-way communication and planning. Your approach will ensure sustainable production without compromising quality. A perfect blend between a veteran production artist and logistics expert, you will strive to make the outsourcing experience truly world-class and engaging for all parties involved.

As a Principal Art Outsourcing Manager on an unpublished R&D product, you will help shape the visual quality of our game worlds. In this role, you will create high quality prop assets while helping guide and review work created by external art partners. You will help define workflows, contribute to artistic standards, and guide asset development to support the vision of the game. And as a senior member of the art team you will work closely with Art Direction, Environment Art, Production, and external vendors to deliver high quality content at scale. Through your craft collaboration and feedback you will help inspire the internal team while ensuring outsourced content meets project expectations.
Responsibilities:
  • Create high quality prop assets that help evolve and maintain the artistic standards of the project.
  • Define workflows best practices and quality expectations for prop creation.
  • Partner with Art Directors and Environment Artists to maintain a cohesive visual style.
  • Prepare asset briefs, reference packages and feedback documentation.
  • Identify and proactively troubleshoot roadblocks in the outsourcing pipeline, escalating issues when necessary
  • Work with Production to plan schedules, track deliverables, and identify risks.
  • Mentor artists and help grow the team's craft and expertise.
  • Contribute to the evolution of our outsourcing processes, tools, and best practices to improve efficiency and quality over time
Required Qualifications:
  • 8+ years of industry experience creating high quality game art with a strong focus on props and world building.
  • Portfolio demonstrating high quality realistic and stylized prop art for shipped games.
  • Experience working within various game engines like Unreal, Unity, etc. and modern content creation pipelines.
  • Experience working with external vendors and outsourcing teams.
  • Strong understanding of form materials, storytelling and visual design.
  • Experience leading initiatives and influencing cross discipline teams.
  • Experience working with modeling, sculpting, and texturing programs such as Maya, Zbrush, Substance, and Photoshop
Desired Qualifications:
  • Knowledge of procedural workflows and modern content creation tools.
  • Experience building scalable outsourcing strategies.
  • Previous leadership or principal level experience within game development.

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
Our Perks:

Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.

About Riot Games

Riot Games is a video game developer and publisher based in Los Angeles, California. The company was founded in 2006 by Brandon Beck and Marc Merrill, and is best known for its flagship game, League of Legends. The game has become one of the most popular esports titles in the world, with millions of players and fans around the globe. Riot Games is committed to creating high-quality, immersive gaming experiences that bring people together and foster a sense of community. The company is also dedicated to promoting diversity and inclusion in the gaming industry, and has launched several initiatives to support underrepresented groups.
Learn more about Riot Games
Size
2,500 employees
Industry
Founded
2006

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