Manager, Product Design

Warner Bros. Entertainment Inc.$90K — $130K *
Media
5 - 7 years of experience
Job Overview by Ladders

Qualifications

  • 7+ years of experience in product design, UX, or digital design, including team leadership experience
  • Experience managing and developing designers
  • Strong experience designing consumer-facing digital products, preferably in sports, media, or streaming
  • Deep understanding of sports audience behaviors, including live-event engagement and platform expectations
  • Familiarity with the NCAA landscape, including college athletics and tournament structures
  • Exceptional portfolio showcasing high-quality execution of digital fan experiences
  • Proficient in design and prototyping tools like Figma and Adobe Creative Suite

Responsibilities

  • Shape the design vision and strategy for NCAA / March Madness Live products
  • Foster a high-performance team culture focusing on creativity and collaboration
  • Lead with a strong understanding of college sports fan behaviors and expectations
  • Advocate for fan-centered product experiences during the March Madness tournament
  • Present design ideas confidently to senior leadership
  • Utilize customer insights and analytics to inform design decisions
  • Drive product design quality from concept through to launch

Benefits

  • Collaborative work environment with a focus on creativity and accountability
  • Opportunity to shape iconic digital experiences amidst a cultural phenomenon like March Madness
  • Mentorship and leadership opportunities within a passionate team
  • Exposure to cross-functional teamwork with diverse stakeholders
  • Access to advanced design and prototyping resources
Full Job Description

Your New Role...

Warner Bros. Discovery is seeking aManager, Product DesignforNCAA / March Madness Live (MML)within theSports and Entertainmentorganization. NCAA Digital serves passionate college sports fans through cross-platform experiences spanning the broader NCAA ecosystem, including NCAA.com, the NCAA app, and March Madness Live. These products support fans across a wide range of collegiate sports, while also playing a critical role in one of the most iconic and high-intensity moments in sports: the NCAA Mens and Womens Basketball Tournaments.

Reporting to the VP of Product Design, this role will manage and mentor a team of Product Designers while helping shape cohesive, fan-centered experiences across the NCAA / March Madness Live ecosystem. This role requires deep knowledge of sports, strong familiarity with digital sports products, and a clear understanding of sports audience behaviors, fandom, and live-event consumption patterns.

The ideal candidate also brings familiarity with the NCAA landscape-including college sports fandom, school and conference loyalty, tournament behaviors, bracket culture, and the urgency and emotion that define March Madness-and can translate that understanding into product experiences that resonate with fans.

The Work...

Product Design Leadership & Vision

  • Help shape the design vision and strategy for NCAA / March Madness Live while driving execution of new and existing digital products and features

  • Foster a high-performance team culture grounded in creativity, accountability, collaboration, and excellence in craft

  • Lead with a deep understanding of sports fans-particularly college sports fans,including their behaviors, emotional drivers, loyalty patterns, and expectations across live, social, and on-demand experiences

  • Bring a strong understanding of the NCAA audience and March Madness fan journey, and advocate for fan-centered product decisions that serve the speed, emotion, and intensity of the tournament experience

  • Present and advocate for product design ideas and solutions to senior leadership with clarity, confidence, and strong rationale

  • Use customer insights, analytics, experimentation, and competitive understanding to inform product direction and design decisions

  • Drive high-quality product design work across the full lifecycle, from concept through launch and iteration

  • Help ensure the team consistently delivers differentiated, fan-first experiences that reflect the urgency, excitement, and cultural relevance of live college sports

Cross-Functional Partnership

  • Build strong partnerships and collaborate closely with internal stakeholders across Product, Engineering, Research, Editorial, Content, Marketing, Brand, and key business stakeholders

  • Partner cross-functionally to align design priorities, solve complex product challenges, and deliver impactful fan experiences

  • Work closely with business stakeholders to understand goals, priorities, constraints, and success metrics, and translate that understanding into clear, effective product design decisions

  • Navigate cross-functional and business dynamics thoughtfully to build alignment,establishtrust, and move work forward effectively

  • Balance user needs, technical feasibility, brand expression, and business priorities to deliver cohesive, high-impact experiences

  • Build shared understanding across teams by communicating clearly, incorporating diverse perspectives, and aligning stakeholders around product direction and design rationale

Qualifications & Experience...

  • 7+ years of experience in product design, UX, or digital design, including experience in team leadership or people management

  • Experience managing and developing designers

  • Strong experience designing consumer-facing digital products, ideally in sports, media, streaming, or other real-time content environments

  • Deep knowledge of sports audiences, including fan behavior, content consumption habits, live-event engagement, and platform expectations

  • Strong familiarity with the NCAA landscape, including college athletics, school and conference loyalty, seasonal rhythms, tournament structures, and the distinct behaviors of college sports fans

  • Familiarity with the March Madness Tournament experience, including bracket culture, live game-following behavior, upset-driven momentum, multi-game viewing patterns, and the need for real-time updates, scores, highlights, and seamless navigation during peak moments

  • Familiarity with digital sports products and the broader sports media landscape

  • An exceptional portfolio of shipped digital workdemonstratingstrong product thinking, high-quality execution, and the ability to create compelling fan experiences

  • Strong ability to work within and evolve an existing brand universe

  • Experience with design and prototyping tools, especially Figma and Adobe Creative Suite

  • Experience creating products across a range of digital platforms including web, mobile, connected TV, and emerging platforms

  • Experience working in agile, cross-functional teams

  • Experience managing design resources, prioritization, and team workflows

  • Experience working with design systems, including scalable component-based design practices across teams and platforms

Preferred...

  • Experience designing for live sports, brackets, scores, highlights, second-screen, stats, tournament coverage, or socially driven fan experiences

  • Experience with motion, prototyping, or storytelling tools that help bring concepts to life

  • Strong understanding of personalization, notifications, content discovery, or fan engagement patterns

  • Experience designing for tentpole live events with high traffic, high urgency, and fast-changing content needs

  • Passion for sports and strong instincts for what resonates with distinct fan bases and communities, especially college sports audiences

How We Get Things Done…

This last bit isprobably themost important! Here at WBD, our guiding principles are the core values by which weoperateand are central to how we get things done. You can find them atwww.wbd.com/guiding-principles/along with some insights from the team on what they mean and how they show up in their day to day. We hope they resonate with you and look forward to discussing them during your interview.

How We Get Things Done…

This last bit is probably the most important! Here at WBD, our guiding principles are the core values by which we operate and are central to how we ge

About Warner Bros. Entertainment Inc.

Warner Bros. Interactive Entertainment is an American video game publisher based in Burbank, California, and part of the newly-formed Global Streaming and Interactive Entertainment unit of Warner Bros. Discovery. WBIE was founded on January 14, 2004 under Warner Bros. and transferred to the Home Entertainment division when that company was formed in October 2005. WBIE manages the wholly owned game development studios TT Games, Rocksteady Studios, NetherRealm Studios, Monolith Productions, WB Games Boston, Avalanche Software, and WB Games Montréal, among others.
Learn more about Warner Bros. Entertainment Inc.
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