Ubisoft

Game Designer (Vehicles)

Ubisoft • $75K — $90K *
Consumer Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • Experience designing vehicles in a released game.
  • Knowledge of vehicle handling, simulation, and balancing.
  • Proficiency in Unreal Engine for designing and tuning features.
  • Familiarity with Chaos Vehicles in Unreal Engine is a plus.
  • Genuine interest in vehicle gameplay mechanics.
  • Strong communication skills, both written and verbal.
  • Critical thinking and a collaborative mindset.

Responsibilities

  • Design vehicle systems and features that align with the game's vision.
  • Tune vehicle handling and physics for realistic driving experiences.
  • Balance vehicle settings in Unreal Engine for engaging gameplay.
  • Create vehicle customization options that impact driving dynamics.
  • Design vehicle cameras, controls, and combat features.
  • Build and evaluate prototypes in Unreal Engine.
  • Collaborate with cross-functional teams to integrate features.
  • Adapt designs to meet technical and production constraints.

Benefits

  • Opportunity to work on high-profile game titles.
  • Collaborative and creative work environment.
  • Access to cutting-edge technology and tools.
  • Professional development and growth opportunities.
  • Engagement with a passionate team of game developers.
Full Job Description
As a Game Designer (vehicles) at Ubisoft Montréal, you will focus first on vehicle systems and mechanics. You will tune how vehicles behave to create an immersive, smooth driving experience while also contributing to other areas of game design. What you'll do • Design vehicle systems and features aligned with the game's direction • Tune handling and physics, including how various surfaces and terrain affect driving • Balance vehicle settings in Unreal Engine to make driving feel engaging and realistic • Design vehicle customization so changing parts affects how vehicles drive • Design vehicle cameras, controls and combat features • Build prototypes in Unreal Engine and evaluate their results • Work with cross-functional teams to integrate features • Adapt designs to technical and production constraints and resolve issues • Create and maintain design documentation and improve features through iteration Qualifications What you bring to the team • Show experience designing vehicles included in a released game • Apply knowledge of vehicle handling, simulation and balancing • Use Unreal Engine to design and tune game features • Bring experience with Chaos Vehicles in Unreal Engine as an asset • Show interest in vehicle gameplay • Communicate ideas clearly in writing and in conversation • Bring critical thinking, curiosity, resourcefulness and a collaborative approach • Understand the video game market and take an interest in what makes gameplay effective What to send our way • Send your CV highlighting relevant skills and experiences • Provide samples of your work as files or links to your projects Additional Information

About Ubisoft

Ubisoft Entertainment SA is a French video game company headquartered in Montreuil with several development studios across the world. It publishes games for several video game franchises, including Assassin's Creed, Far Cry, Just Dance, Prince of Persia, Rayman, Raving Rabbids, and Tom Clancy's. The company's largest development studio is Ubisoft Montreal in Canada, which is responsible for the development of Assassin's Creed, Far Cry, and Watch Dogs, among others. Ubisoft is the fourth largest publicly traded game company in the Americas and Europe in terms of revenue and market capitalization, after Activision Blizzard, Electronic Arts, and Take-Two Interactive. The company has over 18,000 employees and has development studios in 35 countries. Ubisoft's revenue for the fiscal year 2020-2021 was ?2.2 billion.
Learn more about Ubisoft
Size
20,665 employees
Industry
Founded
1986
NASDAQ

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