Electronic Arts Inc

Director, Demand Capture Excellence

Electronic Arts Inc$182K — $276K *
Media
8 - 10 years of experience
Job Overview by Ladders

Qualifications

  • 10+ years of experience in performance media for games
  • 5+ years of influencing senior leaders in an organization
  • Experience managing AAA game media budgets
  • Strong problem-solving skills with ownership and accountability
  • In-depth understanding of user acquisition algorithms and creative best practices
  • BA/BS degree in marketing, finance, or a related quantitative field
  • Passion and knowledge for video games

Responsibilities

  • Collaborate with a team of data-driven media buyers across gaming platforms
  • Establish standards for innovative demand capture media strategies
  • Liaise with platforms to enhance demand capture media features
  • Create strategies to optimize media outcomes based on industry updates
  • Lead AI initiatives in demand capture media with innovative projects
  • Develop a Media Investment Framework for optimizing funnel allocations
  • Set standards for channel execution and experimentation
  • Facilitate change management to overcome barriers in functional best practices

Benefits

  • 3 weeks paid time off to start
  • 80 hours of sick time annually
  • 16 paid company holidays each year
  • 10 weeks paid bonding time with a new baby
  • Comprehensive health insurance (medical/dental/vision)
  • Life and disability insurance options
  • 401(k) plan for retirement savings
Full Job Description
Description & Requirements

Director, Demand Capture Media Excellence
Electronic Arts
Redwood City, Los Angeles, Kirkland, Vancouver

The future of entertainment is interactive, and our Growth Marketing team plays an important role in this future by building content, culture, and community around our brands. We empower audiences to Play, Create, Watch, and Connect across our amazing franchises and experiences, including FC, Madden NFL, College Football, The Sims, Battlefield, Plants vs. Zombies, Design Home, Star Wars, Sim City, Golf Clash, Pogo, and more. We're a multi-functional group, with world-class expertise in building fandoms, driving interactive storytelling, and positioning our franchises at the center of the broader entertainment ecosystem.

We are looking for a Director of Demand Capture Media Excellence to join the Growth Marketing Organization. You will report into the Senior Director Franchise Media, and be directly responsible for pushing forward demand capture media capabilities across all franchises. This is a hybrid role, with 3 days a week in office in one of the mentioned locations.

Responsibilities

  • Partner with high-performing team of data-driven Demand Capture media buyers, specializing in media across PC, console and mobile
  • Set standards for demand capture media innovation across EA's campaign, including channel strategy, optimization levers and existing AI adoption
  • Partner with platforms to prioritize demand capture media features and capabilities for greater EA outcomes
  • Develop EA strategies to optimize outcomes from media platform evolutions and industry updates
  • Lead demand capture media AI initiatives with thought leadership and projects to move EA forward
  • Develop and gain alignment for Media Investment Framework, to be used by Franchise Directors in funnel allocations
  • Set channel execution standards (Campaign set-up, Usage of platform features, measurement implementation, experimentation implementation, etc.)
  • Cross-functional change management and remove barriers to functional best practices (Flexible Funding, Creative Funding, etc.)
  • Develop training material and programs for Demand Capture buying skills and cross-train talent


Requirements

  • 10+ years' experience in performance media, managing demand creation and demand conversion across PC, console and mobile games
  • 5+ years of influencing senior leaders
  • Experience managing AAA game media budgets
  • Ownership, accountability & ability to solution complex problems.
  • In-depth understanding of user acquisition algorithms, Measurements, and creative best practices.
  • BA/BS Degree in marketing/finance or equivalent quantitative field
  • Passion/knowledge for video games


Pay Transparency - North America

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

* California (depending on location e.g. Los Angeles vs. San Francisco) *$182,600 - $276,300 USD

Pay is just one part of the overall compensation at EA.

In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.

Post To

External careers site, Internal careers site

LinkedInID

1449

About Electronic Arts Inc

Electronic Arts Inc. (EA) is a global leader in digital interactive entertainment. The company develops and publishes games, content, and online services for consoles, mobile devices, and personal computers. EA's portfolio includes popular franchises such as FIFA, Madden NFL, The Sims, and Battlefield. The company was founded in 1982 and is headquartered in Redwood City, California.
Learn more about Electronic Arts Inc
Size
12,900 employees
Market Cap
$33.3 billion
Industry
Net Income
$1.1 billion
Founded
1982
5 Year Trend
+7.6%
Revenue
$5.6 billion
NASDAQ

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