ZeniMax

Creature Animator (Outsourcing)

ZeniMax$70K — $155K *
Consumer Technology
Less than 5 years of experience
Job Overview by Ladders

Qualifications

  • 3+ years of experience as a Creature Animator
  • Outstanding animation skills with a strong grasp of animation principles
  • Detail-oriented with a critical eye for quality
  • Self-motivated team player who can work independently
  • Adaptable and open to constructive feedback
  • Excellent problem-solving and prototyping skills
  • Strong oral and written communication skills in collaborations
  • Proficiency with Maya, 3ds Max, or Blender

Responsibilities

  • Apply animation principles to assess and refine creature animations
  • Collaborate with team members to address animation requirements for gameplay and cinematic content
  • Review outsourced animations, providing detailed feedback and ensuring quality
  • Support external animation teams in maintaining a consistent creative vision
  • Engage with developers across disciplines for effective collaboration
  • Provide constructive feedback to fellow animators
  • Integrate and maintain your animations in the game
  • Have opportunities to animate creatures directly, alongside oversight tasks

Benefits

  • Healthcare benefits including medical, dental, and vision
  • 401(k) plan with company match
  • Short-term and long-term disability coverage
  • Basic life insurance
  • Wellbeing benefits
  • Paid vacation, sick, and mental health time
  • Paid holidays
Full Job Description
Responsibilities

Your Daily Life at Bethesda Game Studios

Bethesda Game Studios is looking for an exceptional Creature Animator (Outsourcing) to support creature animation work produced both internally and by external partners, while collaborating closely with artists, programmers, designers, and producers. This role is primarily focused on working with outsourced animation teams, reviewing their work, and ensuring quality and consistency across all delivered assets.

As Creature Animator (Outsourcing), you will...

  • Apply animation principles to evaluate, refine, and ensure the quality of creature animations
  • Work in collaboration with members of the team to address animation needs and requirements for cinematic content and gameplay
  • Partner closely with external animation teams by reviewing outsourced creature animation assets, providing clear, actionable, and technically detailed feedback, and ensuring all delivered work meets Bethesda Game Studios' quality bar
  • Serve as a primary point of support for outsourced creature animation, helping to identify issues, articulate improvements, and maintain a consistent creative vision across teams
  • Actively engage with developers outside of your discipline, creating a positive and productive experience for all involved
  • Assist and provide constructive feedback to other animators
  • Consistently integrate and maintain your work in the game
  • Have opportunities to animate creatures directly, while not being solely focused on hands-on animation full-time
Qualifications

What Makes You S.P.E.C.I.A.L.

  • You have 3+ years of professional or related experience as a Creature Animator
  • You possess outstanding animation skills, displaying a strong understanding of animation principles and the ability to critically evaluate and articulate feedback on animation quality
  • You are detail-oriented and have a strong critical eye
  • You are a highly autonomous, self-motivated team player, comfortable working independently while supporting broader team goals
  • You're great at adapting to change and accept constructive feedback well
  • You possess excellent problem-solving and prototyping skills
  • You have excellent oral and written communication skills, particularly when collaborating with external partners
  • You are proficient working with Maya, 3ds Max or Blender
  • You have a passion for gaming and making GREAT games
  • You are passionate about pushing animation quality to the next level
Preferred Skills

Bonus Skills:

  • You have experience animating on first- and third-person focused games
  • You have animation graph experience
  • You have experience working with motion capture in either Maya or Motion Builder
  • You have experience working closely with AI programmers and Gameplay programmers, understanding the technicalities of game AI and game functionality


Salary Range

Creature Animator (Outsourcing) - The typical base pay range for this position at the start of employment is expected to be between $70,000 - $155,000 per year.

ZeniMax has different base pay ranges for different work locations within the United States, which allows us to pay employees competitively and consistently in different geographic markets. The range above reflects the potential base pay across the U.S. for this role; the applicable base pay range will depend on what ultimately is determined to be the candidate's primary work location. Individual base pay depends on various factors, in addition to primary work location, such as complexity and responsibility of role, job duties/requirements, and relevant experience and skills. Base pay ranges are reviewed and typically updated each year. Offers are made within the base pay range applicable at the time.

At ZeniMax certain roles are eligible for additional rewards, such as merit increases and discretionary bonuses. These awards are allocated based on individual performance and are not guaranteed. Benefits/perks listed here may vary depending on the nature of employment with ZeniMax and the country work location. U.S.-based employees have access to healthcare benefits, a 401(k) plan and company match, short-term and long-term disability coverage, basic life insurance, wellbeing benefits, paid vacation time, paid sick and mental health time, and several paid holidays, among others.

About ZeniMax

ZeniMax Media Inc. is an American video game holding company based in Rockville, Maryland, and founded in 1999. The company owns id Software (developer of the Doom, Quake and Rage series), Arkane Studios (developer of Dishonored and Prey), MachineGames (developer of the Wolfenstein series), Tango Gameworks (developer of The Evil Within), and Bethesda Game Studios (developer of The Elder Scrolls and Fallout series). ZeniMax also owns publisher Bethesda Softworks, which publishes games from Bethesda Game Studios and other ZeniMax subsidiaries.
Learn more about ZeniMax
Size
2,500 employees
Industry
Founded
1999

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